struct pipe_winsys *winsys = pipe->winsys;
const struct st_vertex_program *vp;
const struct pipe_shader_state *vs;
- const unsigned attr0_offset = (unsigned) arrays[0]->Ptr;
- GLboolean needDefaultAttribs = GL_FALSE;
GLuint attr;
+ struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS];
+
+ /* sanity check for pointer arithmetic below */
+ assert(sizeof(arrays[0]->Ptr[0]) == 1);
st_validate_state(ctx->st);
vp = ctx->st->vp;
vs = &ctx->st->state.vs->state;
- /* loop over TGSI shader inputs */
+ /* loop over TGSI shader inputs to determine vertex buffer
+ * and attribute info
+ */
for (attr = 0; attr < vs->num_inputs; attr++) {
const GLuint mesaAttr = vp->index_to_input[attr];
struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj;
-
- struct pipe_vertex_buffer vbuffer;
struct pipe_vertex_element velement;
- vbuffer.buffer = NULL;
- vbuffer.pitch = 0;
- velement.src_offset = 0;
- velement.vertex_buffer_index = 0;
- velement.src_format = 0;
-
if (bufobj && bufobj->Name) {
- /* attribute data is in a VBO */
- struct st_buffer_object *stobj = st_buffer_object(bufobj);
- /* Recall that for VBOs, the gl_client_array->Ptr field is
+ /* Attribute data is in a VBO.
+ * Recall that for VBOs, the gl_client_array->Ptr field is
* really an offset from the start of the VBO, not a pointer.
*/
- unsigned offset = (unsigned) arrays[mesaAttr]->Ptr;
-
+ struct st_buffer_object *stobj = st_buffer_object(bufobj);
assert(stobj->buffer);
- vbuffer.buffer = stobj->buffer;
- vbuffer.buffer_offset = attr0_offset; /* in bytes */
- vbuffer.pitch = arrays[mesaAttr]->StrideB; /* in bytes */
- vbuffer.max_index = 0; /* need this? */
-
- velement.src_offset = offset - attr0_offset; /* bytes */
- velement.vertex_buffer_index = attr;
- velement.dst_offset = 0; /* need this? */
- velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
- arrays[mesaAttr]->Size);
- assert(velement.src_format);
+ vbuffer[attr].buffer = NULL;
+ winsys->buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer);
+ vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */
+ velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr;
}
else {
/* attribute data is in user-space memory, not a VBO */
* (max_index + 1));
/* wrap user data */
- vbuffer.buffer
+ vbuffer[attr].buffer
= winsys->user_buffer_create(winsys,
(void *) arrays[mesaAttr]->Ptr,
bytes);
-
- /* XXX need to deref/free this buffer.vbuffer after drawing! */
-
- vbuffer.buffer_offset = 0;
- vbuffer.pitch = arrays[mesaAttr]->StrideB; /* in bytes */
- vbuffer.max_index = 0; /* need this? */
-
+ vbuffer[attr].buffer_offset = 0;
velement.src_offset = 0;
- velement.vertex_buffer_index = attr;
- velement.dst_offset = 0; /* need this? */
- velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
- arrays[mesaAttr]->Size);
}
- pipe->set_vertex_buffer(pipe, attr, &vbuffer);
+ /* common-case setup */
+ vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */
+ vbuffer[attr].max_index = 0; /* need this? */
+ velement.vertex_buffer_index = attr;
+ velement.dst_offset = 0; /* need this? */
+ velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type,
+ arrays[mesaAttr]->Size);
+ assert(velement.src_format);
+
+ /* tell pipe about this attribute */
+ pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]);
pipe->set_vertex_element(pipe, attr, &velement);
}
- if (needDefaultAttribs) {
- update_default_attribs_buffer(ctx);
- }
-
/* do actual drawing */
if (ib) {
pipe->draw_arrays(pipe, prims[i].mode, prims[i].start, prims[i].count);
}
}
+
+ /* unreference buffers (frees wrapped user-space buffer objects) */
+ for (attr = 0; attr < vs->num_inputs; attr++) {
+ winsys->buffer_reference(winsys, &vbuffer[attr].buffer, NULL);
+ }
}