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intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...
author
Eric Anholt
<eric@anholt.net>
Wed, 20 May 2009 20:09:04 +0000
(13:09 -0700)
committer
Eric Anholt
<eric@anholt.net>
Thu, 21 May 2009 17:40:11 +0000
(10:40 -0700)
Fixes a segfault in our oglconform fbo test.
src/mesa/drivers/dri/intel/intel_generatemipmap.c
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diff --git
a/src/mesa/drivers/dri/intel/intel_generatemipmap.c
b/src/mesa/drivers/dri/intel/intel_generatemipmap.c
index 02804b51fa8873019d84341184d2b06160421332..1060fbd9e5963497d8c16555032b2b0383ff5363 100644
(file)
--- a/
src/mesa/drivers/dri/intel/intel_generatemipmap.c
+++ b/
src/mesa/drivers/dri/intel/intel_generatemipmap.c
@@
-84,7
+84,7
@@
intel_generate_mipmap_level(GLcontext *ctx, GLuint tex_name,
/* Choose to render to the color attachment. */
_mesa_DrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
- status =
gl
CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
+ status =
_mesa_
CheckFramebufferStatusEXT (GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
return GL_FALSE;