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glthread: align the batch buffer to 8 bytes for pointers and doubles again
author
Marek Olšák
<marek.olsak@amd.com>
Fri, 6 Mar 2020 03:21:11 +0000
(22:21 -0500)
committer
Marge Bot
<eric+marge@anholt.net>
Fri, 20 Mar 2020 00:00:22 +0000
(
00:00
+0000)
This was changed when I switched to types from size_t to int.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4251>
src/mesa/main/glthread.h
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diff --git
a/src/mesa/main/glthread.h
b/src/mesa/main/glthread.h
index d4a680ab0388e2853ca3cefa4e769e604456f1e9..34af466d68513045fd4e9095890ee207f873fb2f 100644
(file)
--- a/
src/mesa/main/glthread.h
+++ b/
src/mesa/main/glthread.h
@@
-71,6
+71,11
@@
struct glthread_batch
int used;
/** Data contained in the command buffer. */
+#ifdef _MSC_VER
+ __declspec(align(8))
+#else
+ __attribute__((aligned(8)))
+#endif
uint8_t buffer[MARSHAL_MAX_CMD_SIZE];
};