The generator uses its destination as a source implicitly, which breaks
some assumptions in dead code elimination. Giving the instruction a
source allows us to reason about it better.
src_reg channel_mask(this, glsl_type::uint_type);
inst = emit(SHL(dst_reg(channel_mask), one, channel));
inst->force_writemask_all = true;
- emit(GS_OPCODE_PREPARE_CHANNEL_MASKS, dst_reg(channel_mask));
+ emit(GS_OPCODE_PREPARE_CHANNEL_MASKS, dst_reg(channel_mask),
+ channel_mask);
emit(GS_OPCODE_SET_CHANNEL_MASKS, mrf_reg, channel_mask);
}