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iris: Prepare depth resource if clear_depth enable
author
Sagar Ghuge
<sagar.ghuge@intel.com>
Wed, 28 Aug 2019 07:21:20 +0000
(
00:21
-0700)
committer
Sagar Ghuge
<sagar.ghuge@intel.com>
Tue, 29 Oct 2019 21:46:15 +0000
(14:46 -0700)
Avoid preparing depth resource, if we did fast depth clear before.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
src/gallium/drivers/iris/iris_clear.c
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diff --git
a/src/gallium/drivers/iris/iris_clear.c
b/src/gallium/drivers/iris/iris_clear.c
index cdc96471ce75db528f53e64557143d456878a047..58c219e9af33dee99f8c7ed1be31d458791bd5af 100644
(file)
--- a/
src/gallium/drivers/iris/iris_clear.c
+++ b/
src/gallium/drivers/iris/iris_clear.c
@@
-581,7
+581,7
@@
clear_depth_stencil(struct iris_context *ice,
return;
}
- if (z_res) {
+ if (
clear_depth &&
z_res) {
iris_resource_prepare_depth(ice, batch, z_res, level, box->z, box->depth);
iris_blorp_surf_for_resource(&ice->vtbl, &z_surf, &z_res->base,
z_res->aux.usage, level, true);
@@
-611,7
+611,7
@@
clear_depth_stencil(struct iris_context *ice,
iris_flush_and_dirty_for_history(ice, batch, res, 0,
"cache history: post slow ZS clear");
- if (z_res) {
+ if (
clear_depth &&
z_res) {
iris_resource_finish_depth(ice, z_res, level,
box->z, box->depth, true);
}