#include "teximage.h"
#include "texparam.h"
#include "texobj.h"
+#include "get.h"
static bool
_is_renderable(struct gl_context *ctx, GLenum internalformat)
}
}
+/*
+ * For MAX_WIDTH/MAX_HEIGHT/MAX_DEPTH it returns the equivalent GetInteger
+ * pname for a Getinternalformat pname/target combination. target/pname
+ * combinations that would return 0 due dimension number or unsupported status
+ * should be already filtered out
+ *
+ * Note that this means that the returned value would be independent of the
+ * internalformat. This possibility is already mentioned at the Issue 7 of the
+ * arb_internalformat_query2 spec.
+ */
+static GLenum
+equivalentSizePname(GLenum target,
+ GLenum pname)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ return GL_MAX_TEXTURE_SIZE;
+ case GL_TEXTURE_3D:
+ return GL_MAX_3D_TEXTURE_SIZE;
+ case GL_TEXTURE_CUBE_MAP:
+ return GL_MAX_CUBE_MAP_TEXTURE_SIZE;
+ case GL_TEXTURE_RECTANGLE:
+ return GL_MAX_RECTANGLE_TEXTURE_SIZE;
+ case GL_RENDERBUFFER:
+ return GL_MAX_RENDERBUFFER_SIZE;
+ case GL_TEXTURE_1D_ARRAY:
+ if (pname == GL_MAX_HEIGHT)
+ return GL_MAX_ARRAY_TEXTURE_LAYERS;
+ else
+ return GL_MAX_TEXTURE_SIZE;
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ if (pname == GL_MAX_DEPTH)
+ return GL_MAX_ARRAY_TEXTURE_LAYERS;
+ else
+ return GL_MAX_TEXTURE_SIZE;
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ if (pname == GL_MAX_DEPTH)
+ return GL_MAX_ARRAY_TEXTURE_LAYERS;
+ else
+ return GL_MAX_CUBE_MAP_TEXTURE_SIZE;
+ case GL_TEXTURE_BUFFER:
+ return GL_MAX_TEXTURE_BUFFER_SIZE;
+ default:
+ return 0;
+ }
+}
+
+/*
+ * Returns the dimensions associated to a target. GL_TEXTURE_BUFFER and
+ * GL_RENDERBUFFER have associated a dimension, but they are not textures
+ * per-se, so we can't just call _mesa_get_texture_dimension directly.
+ */
+static GLint
+get_target_dimensions(GLenum target)
+{
+ switch(target) {
+ case GL_TEXTURE_BUFFER:
+ return 1;
+ case GL_RENDERBUFFER:
+ return 2;
+ default:
+ return _mesa_get_texture_dimensions(target);
+ }
+}
+
+/*
+ * Returns the minimum amount of dimensions associated to a pname. So for
+ * example, if querying GL_MAX_HEIGHT, it is assumed that your target would
+ * have as minimum 2 dimensions.
+ *
+ * Useful to handle sentences like this from query2 spec:
+ *
+ * "MAX_HEIGHT:
+ * <skip>
+ * If the resource does not have at least two dimensions
+ * <skip>."
+ */
+static GLint
+get_min_dimensions(GLenum pname)
+{
+ switch(pname) {
+ case GL_MAX_WIDTH:
+ return 1;
+ case GL_MAX_HEIGHT:
+ return 2;
+ case GL_MAX_DEPTH:
+ return 3;
+ default:
+ return 0;
+ }
+}
+
void GLAPIENTRY
_mesa_GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname,
GLsizei bufSize, GLint *params)
break;
}
+ /* For WIDTH/HEIGHT/DEPTH/LAYERS there is no reason to think that the
+ * returned values should be different to the values returned by
+ * GetInteger with MAX_TEXTURE_SIZE, MAX_3D_TEXTURE_SIZE, etc.*/
case GL_MAX_WIDTH:
- /* @TODO */
- break;
-
case GL_MAX_HEIGHT:
- /* @TODO */
- break;
+ case GL_MAX_DEPTH: {
+ GLenum get_pname;
+ GLint dimensions;
+ GLint min_dimensions;
- case GL_MAX_DEPTH:
- /* @TODO */
+ /* From query2:MAX_HEIGHT spec (as example):
+ *
+ * "If the resource does not have at least two dimensions, or if the
+ * resource is unsupported, zero is returned."
+ */
+ dimensions = get_target_dimensions(target);
+ min_dimensions = get_min_dimensions(pname);
+ if (dimensions < min_dimensions)
+ goto end;
+
+ get_pname = equivalentSizePname(target, pname);
+ if (get_pname == 0)
+ goto end;
+
+ _mesa_GetIntegerv(get_pname, buffer);
break;
+ }
case GL_MAX_LAYERS:
- /* @TODO */
+ if (!_mesa_has_EXT_texture_array(ctx))
+ goto end;
+
+ if (!_mesa_is_array_texture(target))
+ goto end;
+
+ _mesa_GetIntegerv(GL_MAX_ARRAY_TEXTURE_LAYERS, buffer);
break;
case GL_MAX_COMBINED_DIMENSIONS: