+2009-11-13 Daniel Jacobowitz <dan@codesourcery.com>
+
+ * inline-frame.c (find_inline_frame_state): Check for changed PC
+ here...
+ (inline_frame_sniffer): ... not here.
+
2009-11-13 Daniel Jacobowitz <dan@codesourcery.com>
* ui-file.c (stdio_file_read): Call gdb_select before read.
#include "block.h"
#include "frame-unwind.h"
#include "inferior.h"
+#include "regcache.h"
#include "symtab.h"
#include "vec.h"
static VEC(inline_state_s) *inline_states;
-/* Locate saved inlined frame state for PTID, if it exists. */
+/* Locate saved inlined frame state for PTID, if it exists
+ and is valid. */
static struct inline_state *
find_inline_frame_state (ptid_t ptid)
for (ix = 0; VEC_iterate (inline_state_s, inline_states, ix, state); ix++)
{
if (ptid_equal (state->ptid, ptid))
- return state;
+ {
+ struct regcache *regcache = get_thread_regcache (ptid);
+ CORE_ADDR current_pc = regcache_read_pc (regcache);
+ if (current_pc != state->saved_pc)
+ {
+ /* PC has changed - this context is invalid. Use the
+ default behavior. */
+ VEC_unordered_remove (inline_state_s, inline_states, ix);
+ return NULL;
+ }
+ else
+ return state;
+ }
}
return NULL;
can be stepped into later). */
if (state != NULL && state->skipped_frames > 0 && next_frame == NULL)
{
- if (this_pc != state->saved_pc)
- state->skipped_frames = 0;
- else
- {
- gdb_assert (depth >= state->skipped_frames);
- depth -= state->skipped_frames;
- }
+ gdb_assert (depth >= state->skipped_frames);
+ depth -= state->skipped_frames;
}
/* If all the inlined functions here already have frames, then pass