Some of the geom shader tests produce an empty vertex shader,
on cayman we'd crash in the finaliser because last_cf was NULL.
cayman doesn't need the NOP workaround, so if the code arrives
here with no last_cf, just emit an END.
fixes crashes in a bunch of piglit geom shader tests.
Cc: "10.3 10.4" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
last_cf = c;
}
- if (last_cf->bc.op_ptr->flags & CF_ALU) {
+ if (!ctx.is_cayman() && last_cf->bc.op_ptr->flags & CF_ALU) {
last_cf = sh.create_cf(CF_OP_NOP);
sh.root->push_back(last_cf);
}
- if (ctx.is_cayman())
- last_cf->insert_after(sh.create_cf(CF_OP_CF_END));
- else
+ if (ctx.is_cayman()) {
+ if (!last_cf) {
+ cf_node *c = sh.create_cf(CF_OP_CF_END);
+ sh.root->push_back(c);
+ } else
+ last_cf->insert_after(sh.create_cf(CF_OP_CF_END));
+ } else
last_cf->bc.end_of_program = 1;
for (unsigned t = EXP_PIXEL; t < EXP_TYPE_COUNT; ++t) {