}
primary->device->ws->cs_execute_secondary(primary->cs, secondary->cs);
- primary->state.emitted_pipeline = secondary->state.emitted_pipeline;
- primary->state.emitted_compute_pipeline = secondary->state.emitted_compute_pipeline;
+
+ /* When the secondary command buffer is compute only we don't
+ * need to re-emit the current graphics pipeline.
+ */
+ if (secondary->state.emitted_pipeline) {
+ primary->state.emitted_pipeline =
+ secondary->state.emitted_pipeline;
+ }
+
+ /* When the secondary command buffer is graphics only we don't
+ * need to re-emit the current compute pipeline.
+ */
+ if (secondary->state.emitted_compute_pipeline) {
+ primary->state.emitted_compute_pipeline =
+ secondary->state.emitted_compute_pipeline;
+ }
+
primary->state.last_primitive_reset_en = secondary->state.last_primitive_reset_en;
primary->state.last_primitive_reset_index = secondary->state.last_primitive_reset_index;
}