switch(shader)
{
case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_COMPUTE:
switch (param) {
default:
return gallivm_get_shader_param(param);
return 0.0;
}
+static int
+llvmpipe_get_compute_param(struct pipe_screen *_screen,
+ enum pipe_shader_ir ir_type,
+ enum pipe_compute_cap param,
+ void *ret)
+{
+ switch (param) {
+ case PIPE_COMPUTE_CAP_IR_TARGET:
+ return 0;
+ case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
+ if (ret) {
+ uint64_t *grid_size = ret;
+ grid_size[0] = 65535;
+ grid_size[1] = 65535;
+ grid_size[2] = 65535;
+ }
+ return 3 * sizeof(uint64_t) ;
+ case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
+ if (ret) {
+ uint64_t *block_size = ret;
+ block_size[0] = 1024;
+ block_size[1] = 1024;
+ block_size[2] = 1024;
+ }
+ return 3 * sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
+ if (ret) {
+ uint64_t *max_threads_per_block = ret;
+ *max_threads_per_block = 1024;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
+ if (ret) {
+ uint64_t *max_local_size = ret;
+ *max_local_size = 32768;
+ }
+ return sizeof(uint64_t);
+ case PIPE_COMPUTE_CAP_GRID_DIMENSION:
+ case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
+ case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
+ case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
+ case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
+ case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
+ case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
+ case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
+ case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
+ case PIPE_COMPUTE_CAP_ADDRESS_BITS:
+ case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
+ break;
+ }
+ return 0;
+}
/**
* Query format support for creating a texture, drawing surface, etc.
screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
screen->base.get_param = llvmpipe_get_param;
screen->base.get_shader_param = llvmpipe_get_shader_param;
+ screen->base.get_compute_param = llvmpipe_get_compute_param;
screen->base.get_paramf = llvmpipe_get_paramf;
screen->base.is_format_supported = llvmpipe_is_format_supported;