LLVMValueRef vertex_index = NULL;
LLVMValueRef indir_index = NULL;
unsigned const_index = 0;
- const unsigned location = instr->variables[0]->var->data.location;
- const unsigned driver_location = instr->variables[0]->var->data.driver_location;
- const unsigned comp = instr->variables[0]->var->data.location_frac;
const bool is_patch = instr->variables[0]->var->data.patch;
- const bool is_compact = instr->variables[0]->var->data.compact;
get_deref_offset(ctx, instr->variables[0],
false, NULL, is_patch ? NULL : &vertex_index,
&const_index, &indir_index);
- ctx->abi->store_tcs_outputs(ctx->abi, vertex_index, indir_index,
- const_index, location, driver_location,
- src, comp, is_patch, is_compact, writemask);
+ ctx->abi->store_tcs_outputs(ctx->abi, instr->variables[0]->var,
+ vertex_index, indir_index,
+ const_index, src, writemask);
return;
}
#include "compiler/shader_enums.h"
+struct nir_variable;
+
#define AC_LLVM_MAX_OUTPUTS (VARYING_SLOT_VAR31 + 1)
enum ac_descriptor_type {
bool load_inputs);
void (*store_tcs_outputs)(struct ac_shader_abi *abi,
+ const struct nir_variable *var,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
- unsigned location,
- unsigned driver_location,
LLVMValueRef src,
- unsigned component,
- bool is_patch,
- bool is_compact,
unsigned writemask);
LLVMValueRef (*load_tess_coord)(struct ac_shader_abi *abi);
static void
store_tcs_output(struct ac_shader_abi *abi,
+ const nir_variable *var,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
- unsigned location,
- unsigned driver_location,
LLVMValueRef src,
- unsigned component,
- bool is_patch,
- bool is_compact,
unsigned writemask)
{
struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
+ const unsigned location = var->data.location;
+ const unsigned component = var->data.location_frac;
+ const bool is_patch = var->data.patch;
+ const bool is_compact = var->data.compact;
LLVMValueRef dw_addr;
LLVMValueRef stride = NULL;
LLVMValueRef buf_addr = NULL;
}
static void si_nir_store_output_tcs(struct ac_shader_abi *abi,
+ const struct nir_variable *var,
LLVMValueRef vertex_index,
LLVMValueRef param_index,
unsigned const_index,
- unsigned location,
- unsigned driver_location,
LLVMValueRef src,
- unsigned component,
- bool is_patch,
- bool is_compact,
unsigned writemask)
{
struct si_shader_context *ctx = si_shader_context_from_abi(abi);
struct tgsi_shader_info *info = &ctx->shader->selector->info;
+ const unsigned component = var->data.location_frac;
+ const bool is_patch = var->data.patch;
+ unsigned driver_location = var->data.driver_location;
LLVMValueRef dw_addr, stride;
LLVMValueRef buffer, base, addr;
LLVMValueRef values[4];