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mesa: update derived framebuffer state in GetMultisamplefv
author
Marek Olšák
<maraeo@gmail.com>
Sat, 6 Apr 2013 22:22:32 +0000
(
00:22
+0200)
committer
Marek Olšák
<maraeo@gmail.com>
Wed, 10 Apr 2013 00:01:16 +0000
(
02:01
+0200)
This makes sure that ctx->DrawBuffer->Visual.samples is up-to-date.
Reviewed-by: Eric Anholt <eric@anholt.net>
src/mesa/main/multisample.c
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diff --git
a/src/mesa/main/multisample.c
b/src/mesa/main/multisample.c
index b0f45d9332aedd17f86d5b2ee31b92c88d16d7e0..a1edb52efcf9362936fa312bef89d929d4eeb02d 100644
(file)
--- a/
src/mesa/main/multisample.c
+++ b/
src/mesa/main/multisample.c
@@
-30,6
+30,7
@@
#include "main/mtypes.h"
#include "main/fbobject.h"
#include "main/glformats.h"
+#include "main/state.h"
/**
@@
-73,6
+74,10
@@
_mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
{
GET_CURRENT_CONTEXT(ctx);
+ if (ctx->NewState & _NEW_BUFFERS) {
+ _mesa_update_state(ctx);
+ }
+
switch (pname) {
case GL_SAMPLE_POSITION: {
if (index >= ctx->DrawBuffer->Visual.samples) {