Revert "freedreno/a3xx: only emit dirty consts"
authorRob Clark <robclark@freedesktop.org>
Thu, 23 Oct 2014 12:50:50 +0000 (08:50 -0400)
committerRob Clark <robclark@freedesktop.org>
Thu, 23 Oct 2014 14:46:51 +0000 (10:46 -0400)
This reverts commit 94bb33617d1e8978dc52b8aaa4eb41bfb6703f79.

Which somehow broke gnome-shell.. and needs more investigation.  For
now, revert..

src/gallium/drivers/freedreno/a3xx/fd3_draw.c
src/gallium/drivers/freedreno/a3xx/fd3_emit.c

index 0fb0625bfa5389e6d914c9c28b883c3ff98cf731..c4e3d8dffe2d949b3436dbb50462cff4afe0b78b 100644 (file)
@@ -136,21 +136,14 @@ fd3_draw(struct fd_context *ctx, const struct pipe_draw_info *info)
                },
                .rasterflat = ctx->rasterizer && ctx->rasterizer->flatshade,
        };
-       uint32_t dirty, vconst;
+       unsigned dirty;
 
        fixup_shader_state(ctx, &emit.key);
 
-       /* save/restore vertex const state too, so that vertex
-        * shader consts also get emitted for render pass:
-        */
-       vconst = ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask;
-
        dirty = ctx->dirty;
        emit.dirty = dirty & ~(FD_DIRTY_BLEND);
        draw_impl(ctx, ctx->binning_ring, &emit);
 
-       ctx->constbuf[PIPE_SHADER_VERTEX].dirty_mask = vconst;
-
        /* and now regular (non-binning) pass: */
        emit.key.binning_pass = false;
        emit.dirty = dirty;
@@ -337,7 +330,6 @@ fd3_clear(struct fd_context *ctx, unsigned buffers,
 
        fd3_emit_vertex_bufs(ring, &emit);
 
-       ctx->constbuf[PIPE_SHADER_FRAGMENT].dirty_mask = ~0;
        fd3_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL);
 
        OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
index 5bf41b171fa81955a810aaf95f753966278fcd50..e22a5ba7df5bc85a1b72897d7416bf7c88e84a72 100644 (file)
@@ -93,6 +93,10 @@ emit_constants(struct fd_ringbuffer *ring,
        uint32_t first_immediate;
        uint32_t base = 0;
 
+       // XXX TODO only emit dirty consts.. but we need to keep track if
+       // they are clobbered by a clear, gmem2mem, or mem2gmem..
+       constbuf->dirty_mask = enabled_mask;
+
        /* in particular, with binning shader we may end up with unused
         * consts, ie. we could end up w/ constlen that is smaller
         * than first_immediate.  In that case truncate the user consts