broadcom/vc5: Remove unused v3d_compiler.c
authorAndreas Boll <andreas.boll.dev@gmail.com>
Wed, 8 Nov 2017 14:15:07 +0000 (15:15 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Wed, 8 Nov 2017 18:30:47 +0000 (18:30 +0000)
Unused since original import of VC5.

Fixes: ade416d0236 ("broadcom: Add VC5 NIR compiler.")
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
src/broadcom/compiler/v3d_compiler.c [deleted file]

diff --git a/src/broadcom/compiler/v3d_compiler.c b/src/broadcom/compiler/v3d_compiler.c
deleted file mode 100644 (file)
index acce09d..0000000
+++ /dev/null
@@ -1,43 +0,0 @@
-/*
- * Copyright © 2016 Broadcom
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-struct v3d_compiler *
-v3d_compiler_init(void)
-{
-        struct v3d_compile *c = rzalloc(struct v3d_compile);
-
-        return c;
-}
-
-void
-v3d_add_qpu_inst(struct v3d_compiler *c, uint64_t inst)
-{
-        if (c->qpu_inst_count >= c->qpu_inst_size) {
-                c->qpu_inst_size = MAX2(c->qpu_inst_size * 2, 16);
-                c->qpu_insts = reralloc(c, c->qpu_insts, uint64_t,
-                                        c->qpu_inst_size_array_size);
-
-        }
-
-        c->qpu_insts[c->qpu_inst_count++] = inst;
-}