[QOP_TEX_DIRECT] = { "tex_direct", 0, 2, true },
[QOP_TEX_RESULT] = { "tex_result", 1, 0, true },
+ [QOP_THRSW] = { "thrsw", 0, 0, true },
+
[QOP_LOAD_IMM] = { "load_imm", 0, 1 },
[QOP_LOAD_IMM_U2] = { "load_imm_u2", 0, 1 },
[QOP_LOAD_IMM_I2] = { "load_imm_i2", 0, 1 },
*/
QOP_TEX_RESULT,
+ /**
+ * Insert the signal for switching threads in a threaded fragment
+ * shader. No value can be live in an accumulator across a thrsw.
+ *
+ * At the QPU level, this will have several delay slots before the
+ * switch happens. Those slots are the responsibility of the
+ * scheduler.
+ */
+ QOP_THRSW,
+
/* 32-bit immediate loaded to each SIMD channel */
QOP_LOAD_IMM,
handle_r4_qpu_write(block, qinst, dst);
break;
+ case QOP_THRSW:
+ queue(block, qpu_NOP());
+ *last_inst(block) = qpu_set_sig(*last_inst(block),
+ QPU_SIG_THREAD_SWITCH);
+ break;
+
case QOP_BRANCH:
/* The branch target will be updated at QPU scheduling
* time.