#include "util/u_rect.h"
#include "util/u_inlines.h"
#include "eglcurrent.h"
+#include "egllog.h"
#include "native.h"
#include "egl_g3d.h"
#include "egl_g3d_api.h"
#include "egl_g3d_image.h"
+/* move this to native display? */
+#include "state_tracker/drm_driver.h"
+
/**
* Reference and return the front left buffer of the native pixmap.
*/
return textures[natt];
}
+#ifdef EGL_MESA_drm_image
+
+static struct pipe_resource *
+egl_g3d_create_drm_buffer(_EGLDisplay *dpy, const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct pipe_resource templ;
+ EGLint width = 0, height = 0, format = 0, use = 0;
+ EGLint valid_use;
+ EGLint i, err = EGL_SUCCESS;
+
+ for (i = 0; attribs[i] != EGL_NONE; i++) {
+ EGLint attr = attribs[i++];
+ EGLint val = attribs[i];
+
+ switch (attr) {
+ case EGL_WIDTH:
+ width = val;
+ break;
+ case EGL_HEIGHT:
+ height = val;
+ break;
+ case EGL_DRM_BUFFER_FORMAT_MESA:
+ format = val;
+ break;
+ case EGL_DRM_BUFFER_USE_MESA:
+ use = val;
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr);
+ return NULL;
+ }
+ }
+
+ if (width <= 0 || height <= 0) {
+ _eglLog(_EGL_DEBUG, "bad width or height (%dx%d)", width, height);
+ return NULL;
+ }
+
+ switch (format) {
+ case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
+ format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ _eglLog(_EGL_DEBUG, "bad image format value 0x%04x", format);
+ return NULL;
+ break;
+ }
+
+ valid_use = EGL_DRM_BUFFER_USE_SCANOUT_MESA |
+ EGL_DRM_BUFFER_USE_SHARE_MESA;
+ if (use & ~valid_use) {
+ _eglLog(_EGL_DEBUG, "bad image use bit 0x%04x", use);
+ return NULL;
+ }
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = format;
+ templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+
+ /*
+ * XXX fix apps (e.g. wayland) and pipe drivers (e.g. i915) and remove the
+ * size check
+ */
+ if ((use & EGL_DRM_BUFFER_USE_SCANOUT_MESA) &&
+ width >= 640 && height >= 480)
+ templ.bind |= PIPE_BIND_SCANOUT;
+ if (use & EGL_DRM_BUFFER_USE_SHARE_MESA)
+ templ.bind |= PIPE_BIND_SHARED;
+
+ return screen->resource_create(screen, &templ);
+}
+
+static struct pipe_resource *
+egl_g3d_reference_drm_buffer(_EGLDisplay *dpy, EGLint name,
+ const EGLint *attribs)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct pipe_resource templ;
+ struct winsys_handle wsh;
+ EGLint width = 0, height = 0, format = 0, stride = 0;
+ EGLint i, err = EGL_SUCCESS;
+
+ /* winsys_handle is in theory platform-specific */
+ if (dpy->Platform != _EGL_PLATFORM_DRM)
+ return NULL;
+
+ for (i = 0; attribs[i] != EGL_NONE; i++) {
+ EGLint attr = attribs[i++];
+ EGLint val = attribs[i];
+
+ switch (attr) {
+ case EGL_WIDTH:
+ width = val;
+ break;
+ case EGL_HEIGHT:
+ height = val;
+ break;
+ case EGL_DRM_BUFFER_FORMAT_MESA:
+ format = val;
+ break;
+ case EGL_DRM_BUFFER_STRIDE_MESA:
+ stride = val;
+ break;
+ default:
+ err = EGL_BAD_ATTRIBUTE;
+ break;
+ }
+
+ if (err != EGL_SUCCESS) {
+ _eglLog(_EGL_DEBUG, "bad image attribute 0x%04x", attr);
+ return NULL;
+ }
+ }
+
+ if (width <= 0 || height <= 0 || stride <= 0) {
+ _eglLog(_EGL_DEBUG, "bad width, height, or stride (%dx%dx%d)",
+ width, height, stride);
+ return NULL;
+ }
+
+ switch (format) {
+ case EGL_DRM_BUFFER_FORMAT_ARGB32_MESA:
+ format = PIPE_FORMAT_B8G8R8A8_UNORM;
+ break;
+ default:
+ _eglLog(_EGL_DEBUG, "bad image format value 0x%04x", format);
+ return NULL;
+ break;
+ }
+
+ memset(&templ, 0, sizeof(templ));
+ templ.target = PIPE_TEXTURE_2D;
+ templ.format = format;
+ templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
+ templ.width0 = width;
+ templ.height0 = height;
+ templ.depth0 = 1;
+
+ memset(&wsh, 0, sizeof(wsh));
+ wsh.handle = (unsigned) name;
+ wsh.stride = stride;
+
+ return screen->resource_from_handle(screen, &templ, &wsh);
+}
+
+#endif /* EGL_MESA_drm_image */
+
_EGLImage *
egl_g3d_create_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx,
EGLenum target, EGLClientBuffer buffer,
ptex = egl_g3d_reference_native_pixmap(dpy,
(EGLNativePixmapType) buffer);
break;
+#ifdef EGL_MESA_drm_image
+ case EGL_DRM_BUFFER_MESA:
+ ptex = egl_g3d_reference_drm_buffer(dpy, (EGLint) buffer, attribs);
+ break;
+#endif
default:
ptex = NULL;
break;
return EGL_TRUE;
}
+
+_EGLImage *
+egl_g3d_create_drm_image(_EGLDriver *drv, _EGLDisplay *dpy,
+ const EGLint *attribs)
+{
+ struct egl_g3d_image *gimg;
+ struct pipe_resource *ptex;
+
+ gimg = CALLOC_STRUCT(egl_g3d_image);
+ if (!gimg) {
+ _eglError(EGL_BAD_ALLOC, "eglCreateDRMImageKHR");
+ return NULL;
+ }
+
+ if (!_eglInitImage(&gimg->base, dpy, attribs)) {
+ FREE(gimg);
+ return NULL;
+ }
+
+#ifdef EGL_MESA_drm_image
+ ptex = egl_g3d_create_drm_buffer(dpy, attribs);
+#else
+ ptex = NULL;
+#endif
+ if (!ptex) {
+ FREE(gimg);
+ return NULL;
+ }
+
+ /* transfer the ownership to the image */
+ gimg->texture = ptex;
+ gimg->face = 0;
+ gimg->level = 0;
+ gimg->zslice = 0;
+
+ return &gimg->base;
+}
+
+EGLBoolean
+egl_g3d_export_drm_image(_EGLDriver *drv, _EGLDisplay *dpy, _EGLImage *img,
+ EGLint *name, EGLint *handle, EGLint *stride)
+{
+ struct egl_g3d_display *gdpy = egl_g3d_display(dpy);
+ struct egl_g3d_image *gimg = egl_g3d_image(img);
+ struct pipe_screen *screen = gdpy->native->screen;
+ struct winsys_handle wsh;
+
+ /* winsys_handle is in theory platform-specific */
+ if (dpy->Platform != _EGL_PLATFORM_DRM)
+ return EGL_FALSE;
+
+ /* get shared handle */
+ if (name) {
+ memset(&handle, 0, sizeof(handle));
+ wsh.type = DRM_API_HANDLE_TYPE_SHARED;
+ if (!screen->resource_get_handle(screen, gimg->texture, &wsh)) {
+ return EGL_FALSE;
+ }
+
+ *name = wsh.handle;
+ }
+
+ /* get KMS handle */
+ if (handle || stride) {
+ memset(&wsh, 0, sizeof(wsh));
+ wsh.type = DRM_API_HANDLE_TYPE_KMS;
+ if (!screen->resource_get_handle(screen, gimg->texture, &wsh))
+ return EGL_FALSE;
+
+ if (handle)
+ *handle = wsh.handle;
+ if (stride)
+ *stride = wsh.stride;
+ }
+
+ return EGL_TRUE;
+}