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mesa/es3.1: Allow GL_SAMPLE_MASK
author
Marta Lofstedt
<marta.lofstedt@intel.com>
Mon, 11 May 2015 13:03:50 +0000
(15:03 +0200)
committer
Tapani Pälli
<tapani.palli@intel.com>
Mon, 3 Aug 2015 09:30:50 +0000
(12:30 +0300)
GLES 3.1 should be allowed to enable GL_SAMPLE_MASK.
Signed-off-by: Marta Lofstedt <marta.lofstedt@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
src/mesa/main/enable.c
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diff --git
a/src/mesa/main/enable.c
b/src/mesa/main/enable.c
index d0583edc019e74be565609aec00137ed6d81281c..adba03576c157829ba819b4a078be4dee8ef9728 100644
(file)
--- a/
src/mesa/main/enable.c
+++ b/
src/mesa/main/enable.c
@@
-1001,7
+1001,7
@@
_mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
/* ARB_texture_multisample */
case GL_SAMPLE_MASK:
- if (!_mesa_is_desktop_gl(ctx))
+ if (!_mesa_is_desktop_gl(ctx)
&& !_mesa_is_gles31(ctx)
)
goto invalid_enum_error;
CHECK_EXTENSION(ARB_texture_multisample, cap);
if (ctx->Multisample.SampleMask == state)