--- /dev/null
+/* Test GL_NV_fragment_program */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#define GL_GLEXT_PROTOTYPES
+#include <GL/glut.h>
+
+
+
+static void Display( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+
+ glPushMatrix();
+
+ glColor4f(0, 0.5, 0, 1);
+ glBegin(GL_POLYGON);
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 0, 1);
+ glEnd();
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void Init( void )
+{
+ static const char *prog1 =
+ "!!FP1.0\n"
+ "MUL o[COLR], R0, f[WPOS]; \n"
+ "ADD o[COLH], H3, f[TEX0]; \n"
+ "ADD_SAT o[COLH], H3, f[TEX0]; \n"
+ "ADDX o[COLH], H3, f[TEX0]; \n"
+ "ADDHC o[COLH], H3, f[TEX0]; \n"
+ "ADDXC o[COLH], H3, f[TEX0]; \n"
+ "ADDXC_SAT o[COLH], H30, f[TEX0]; \n"
+ "MUL o[COLR].xy, R0.wzyx, f[WPOS]; \n"
+ "MUL o[COLR], H0, f[WPOS]; \n"
+ "MUL o[COLR], -H0, f[WPOS]; \n"
+ "MOV RC, H1; \n"
+ "MOV HC, H2; \n"
+ ;
+
+ /* masked updates */
+ static const char *prog2 =
+ "!!FP1.0\n"
+ "DEFINE foo = {1, 2, 3, 4}; \n"
+ "DEFINE foo2 = 5; \n"
+ "DECLARE foo = {5, 6, 7, 8}; \n"
+ "DECLARE bar = 3; \n"
+ "DECLARE bar2; \n"
+ "DECLARE bar3 = bar; \n"
+ "DECLARE bar4 = { a, b, c, d }; \n"
+ "MOV o[COLR], R0; \n"
+ "MOV o[COLR].xy, R0; \n"
+ "MOV o[COLR] (NE), R0; \n"
+ "MOV o[COLR] (NE.wzyx), R0; \n"
+ "MOV o[COLR].xy (NE.wzyx), R0; \n"
+ "KIL NE; \n"
+ "KIL EQ.xyxy; \n"
+ ;
+
+ /* double the color */
+ static const char *prog3 =
+ "!!FP1.0\n"
+ "MOV R0, f[COL0]; \n"
+ "ADD o[COLR], R0, f[COL0]; \n"
+ ;
+
+ GLuint progs[20];
+
+ glGenProgramsNV(20, progs);
+ assert(progs[0]);
+ assert(progs[1]);
+ assert(progs[0] != progs[1]);
+
+ glGenProgramsNV(3, progs + 2);
+ assert(progs[2]);
+ assert(progs[3]);
+ assert(progs[2] != progs[3]);
+ assert(progs[0] != progs[2]);
+
+ glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[0],
+ strlen(prog1),
+ (const GLubyte *) prog1);
+ assert(glIsProgramNV(progs[0]));
+
+ glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[1],
+ strlen(prog2),
+ (const GLubyte *) prog2);
+ assert(glIsProgramNV(progs[1]));
+
+ glLoadProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2],
+ strlen(prog2),
+ (const GLubyte *) prog3);
+ assert(glIsProgramNV(progs[2]));
+ glBindProgramNV(GL_FRAGMENT_PROGRAM_NV, progs[2]);
+ glEnable(GL_FRAGMENT_PROGRAM_NV);
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_ALWAYS, 0.0);
+
+ printf("glGetError = %d\n", (int) glGetError());
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 250, 250 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Display );
+ Init();
+ glutMainLoop();
+ return 0;
+}