/*
* Mesa 3-D graphics library
- * Version: 6.5.3
+ * Version: 7.0.3
*
* Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
*
static struct prog_instruction *
emit_kill(slang_emit_info *emitInfo)
{
+ struct gl_fragment_program *fp;
struct prog_instruction *inst;
/* NV-KILL - discard fragment depending on condition code.
* Note that ARB-KILL depends on sign of vector operand.
*/
inst = new_instruction(emitInfo, OPCODE_KIL_NV);
- inst->DstReg.CondMask = COND_TR; /* always kill */
+ inst->DstReg.CondMask = COND_TR; /* always branch */
+
+ assert(emitInfo->prog->Target == GL_FRAGMENT_PROGRAM_ARB);
+ fp = (struct gl_fragment_program *) emitInfo->prog;
+ fp->UsesKill = GL_TRUE;
+
return inst;
}