glsl: rename Makefile.sources' _SOURCES variables
authorMatt Turner <mattst88@gmail.com>
Sun, 29 Jan 2012 01:13:51 +0000 (20:13 -0500)
committerMatt Turner <mattst88@gmail.com>
Tue, 31 Jan 2012 02:09:25 +0000 (21:09 -0500)
automake uses variables named *_SOURCES.

Reviewed-by: Eric Anholt <eric@anholt.net>
Tested-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Matt Turner <mattst88@gmail.com>
src/glsl/Android.mk
src/glsl/Makefile
src/glsl/Makefile.sources
src/glsl/SConscript

index d7d17dd6d9afa66d6e0df1f5c8c0d9b5f4fa7ee3..754f3ccedca3fbf7c39dfb1e91f6a7c38dc7a5e5 100644 (file)
@@ -34,9 +34,9 @@ include $(LOCAL_PATH)/Makefile.sources
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-       $(LIBGLCPP_SOURCES) \
-       $(LIBGLSL_SOURCES) \
-       $(LIBGLSL_CXX_SOURCES)
+       $(LIBGLCPP_FILES) \
+       $(LIBGLSL_FILES) \
+       $(LIBGLSL_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/mapi \
@@ -55,11 +55,11 @@ include $(BUILD_STATIC_LIBRARY)
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-       $(LIBGLCPP_SOURCES) \
-       $(LIBGLSL_SOURCES) \
-       $(LIBGLSL_CXX_SOURCES) \
-       $(BUILTIN_COMPILER_CXX_SOURCES) \
-       $(GLSL_COMPILER_CXX_SOURCES)
+       $(LIBGLCPP_FILES) \
+       $(LIBGLSL_FILES) \
+       $(LIBGLSL_CXX_FILES) \
+       $(BUILTIN_COMPILER_CXX_FILES) \
+       $(GLSL_COMPILER_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/mapi \
@@ -82,7 +82,7 @@ include $(BUILD_HOST_EXECUTABLE)
 include $(CLEAR_VARS)
 
 LOCAL_SRC_FILES := \
-       $(GLSL_COMPILER_CXX_SOURCES)
+       $(GLSL_COMPILER_CXX_FILES)
 
 LOCAL_C_INCLUDES := \
        $(MESA_TOP)/src/mapi \
index d9ecbc8e3e09fd227def88dd49f2a390f6f4bf0d..f6c722997e3295cbd28c7f4d922647e1e80c6dc3 100644 (file)
@@ -10,20 +10,20 @@ LIBNAME = glsl
 include Makefile.sources
 
 GLCPP_SOURCES = \
-       $(LIBGLCPP_GENERATED_SOURCES) \
-       $(LIBGLCPP_SOURCES) \
+       $(LIBGLCPP_GENERATED_FILES) \
+       $(LIBGLCPP_FILES) \
        ralloc.c \
        glcpp/glcpp.c
 
 C_SOURCES = \
-       $(LIBGLCPP_GENERATED_SOURCES) \
-       $(LIBGLCPP_SOURCES) \
-       $(LIBGLSL_SOURCES)
+       $(LIBGLCPP_GENERATED_FILES) \
+       $(LIBGLCPP_FILES) \
+       $(LIBGLSL_FILES)
 
 # common sources for builtin_compiler and libglsl
 CXX_SOURCES = \
-       $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
-       $(LIBGLSL_CXX_SOURCES)
+       $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
+       $(LIBGLSL_CXX_FILES)
 
 LIBS = \
        $(TOP)/src/glsl/libglsl.a
@@ -34,7 +34,7 @@ GLSL2_C_SOURCES = \
        ../mesa/program/hash_table.c \
        ../mesa/program/symbol_table.c
 GLSL2_CXX_SOURCES = \
-       $(GLSL_COMPILER_CXX_SOURCES)
+       $(GLSL_COMPILER_CXX_FILES)
 
 GLSL2_OBJECTS = \
        $(GLSL2_C_SOURCES:.c=.o) \
index 5e80af297c04a2810e5cf99e8e5391d7fde7cfa7..06728daf76396cafc61bc86bd02e7903a1484828 100644 (file)
@@ -2,20 +2,20 @@
 
 # libglcpp
 
-LIBGLCPP_SOURCES := \
+LIBGLCPP_FILES := \
        glcpp/pp.c
 
-LIBGLCPP_GENERATED_SOURCES := \
+LIBGLCPP_GENERATED_FILES := \
        glcpp/glcpp-lex.c \
        glcpp/glcpp-parse.c
 
 # libglsl
 
-LIBGLSL_SOURCES := \
+LIBGLSL_FILES := \
        strtod.c \
        ralloc.c
 
-LIBGLSL_CXX_SOURCES := \
+LIBGLSL_CXX_FILES := \
        ast_expr.cpp \
        ast_function.cpp \
        ast_to_hir.cpp \
@@ -82,7 +82,7 @@ LIBGLSL_CXX_SOURCES := \
 
 # glsl_compiler
 
-GLSL_COMPILER_CXX_SOURCES := \
+GLSL_COMPILER_CXX_FILES := \
        standalone_scaffolding.cpp \
        main.cpp
 
@@ -92,14 +92,14 @@ GLSL_COMPILER_CXX_SOURCES := \
 # For this to work, a dummy version of builtin_function.cpp,
 # builtin_stubs.cpp, is used.
 
-BUILTIN_COMPILER_CXX_SOURCES := \
+BUILTIN_COMPILER_CXX_FILES := \
        builtin_stubs.cpp
 
-BUILTIN_COMPILER_GENERATED_CXX_SOURCES := \
+BUILTIN_COMPILER_GENERATED_CXX_FILES := \
        glsl_lexer.cpp \
        glsl_parser.cpp
 
 # libglsl generated sources
-LIBGLSL_GENERATED_CXX_SOURCES := \
-       $(BUILTIN_COMPILER_GENERATED_CXX_SOURCES) \
+LIBGLSL_GENERATED_CXX_FILES := \
+       $(BUILTIN_COMPILER_GENERATED_CXX_FILES) \
        builtin_function.cpp
index b8154d6083c292db9c0539c461d93a996a4b75fe..f8e872368c263cf51820d1bd7effc4742cc871db 100644 (file)
@@ -42,7 +42,7 @@ glsl_sources = [
 source_lists = env.ParseSourceList('Makefile.sources')
 
 # add non-generated sources
-for l in ('LIBGLCPP_SOURCES', 'LIBGLSL_SOURCES', 'LIBGLSL_CXX_SOURCES'):
+for l in ('LIBGLCPP_FILES', 'LIBGLSL_FILES', 'LIBGLSL_CXX_FILES'):
     glsl_sources += source_lists[l]
 
 if env['msvc']:
@@ -57,7 +57,7 @@ else:
     env.Command('hash_table.c', '#src/mesa/program/hash_table.c', Copy('$TARGET', '$SOURCE'))
     env.Command('symbol_table.c', '#src/mesa/program/symbol_table.c', Copy('$TARGET', '$SOURCE'))
 
-    compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_SOURCES'])
+    compiler_objs = env.StaticObject(source_lists['GLSL_COMPILER_CXX_FILES'])
 
     mesa_objs = env.StaticObject([
         'hash_table.c',
@@ -69,7 +69,7 @@ else:
     builtin_compiler = env.Program(
         target = 'builtin_compiler',
         source = compiler_objs + glsl_sources + \
-            source_lists['BUILTIN_COMPILER_CXX_SOURCES'],
+            source_lists['BUILTIN_COMPILER_CXX_FILES'],
     )
 
     # SCons builtin dependency scanner doesn't detect that glsl_lexer.ll