i965: Stop using wm_prog_data->binding_table.render_target_start.
authorKenneth Graunke <kenneth@whitecape.org>
Thu, 17 Aug 2017 19:09:41 +0000 (12:09 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 23 Aug 2017 18:55:17 +0000 (11:55 -0700)
Render target surfaces always start at binding table index 0.
This is required for us to use headerless FB writes, which we
really want to do.  So, we'll never change that.

Given that, it's not necessary to look up a wm_prog_data field
which we already know contains 0.  We can drop the dependency in
brw_renderbuffer_surfaces (Gen4-5)...which was already confusingly
missing from gen6_renderbuffer_surfaces.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
src/intel/compiler/brw_fs_generator.cpp
src/mesa/drivers/dri/i965/brw_wm_surface_state.c

index 2ade486705baf77645ef4db281befa79946c54f3..afaec5c94977f91097a9c76af3e6bfeefd4f57b4 100644 (file)
@@ -277,8 +277,13 @@ fs_generator::fire_fb_write(fs_inst *inst,
    else
       msg_control = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD8_SINGLE_SOURCE_SUBSPAN01;
 
-   uint32_t surf_index =
-      prog_data->binding_table.render_target_start + inst->target;
+   /* We assume render targets start at 0, because headerless FB write
+    * messages set "Render Target Index" to 0.  Using a different binding
+    * table index would make it impossible to use headerless messages.
+    */
+   assert(prog_data->binding_table.render_target_start == 0);
+
+   const uint32_t surf_index = inst->target;
 
    bool last_render_target = inst->eot ||
                              (prog_data->dual_src_blend && dispatch_width == 16);
index ee4917fa7cee8bd6fdeb5c9482a61620d4295ffd..9b1cbaf747c0d34ceb959a753d3e4b407b5f4542 100644 (file)
@@ -990,14 +990,11 @@ update_renderbuffer_surfaces(struct brw_context *brw)
 {
    const struct gl_context *ctx = &brw->ctx;
 
-   /* BRW_NEW_FS_PROG_DATA */
-   const struct brw_wm_prog_data *wm_prog_data =
-      brw_wm_prog_data(brw->wm.base.prog_data);
-
    /* _NEW_BUFFERS | _NEW_COLOR */
    const struct gl_framebuffer *fb = ctx->DrawBuffer;
 
-   const unsigned rt_start = wm_prog_data->binding_table.render_target_start;
+   /* Render targets always start at binding table index 0. */
+   const unsigned rt_start = 0;
 
    uint32_t *surf_offsets = brw->wm.base.surf_offset;
 
@@ -1025,8 +1022,7 @@ const struct brw_tracked_state brw_renderbuffer_surfaces = {
    .dirty = {
       .mesa = _NEW_BUFFERS |
               _NEW_COLOR,
-      .brw = BRW_NEW_BATCH |
-             BRW_NEW_FS_PROG_DATA,
+      .brw = BRW_NEW_BATCH,
    },
    .emit = update_renderbuffer_surfaces,
 };