const struct pipe_format_info *info = st_get_format_info(pipeFormat);
GLuint cpp;
GLbitfield flags = PIPE_SURFACE_FLAG_RENDER; /* want to render to surface */
+ GLuint width2, height2;
assert(info);
if (!info)
}
/* Softpipe operates on quads, so pad dimensions to multiples of 2 */
- width += width & 1;
- height += height & 1;
+ width2 = (width + 1) & ~1;
+ height2 = (height + 1) & ~1;
- strb->surface->region = pipe->region_alloc(pipe, cpp, width, height, flags);
+ strb->surface->region = pipe->region_alloc(pipe, cpp, width2, height2, flags);
if (!strb->surface->region)
return GL_FALSE; /* out of memory, try s/w buffer? */