#include "u_execmem.h"
+#define EXEC_MAP_SIZE (4*1024)
+
+u_mutex_declare_static(exec_mutex);
+
+static unsigned int head = 0;
+
+static unsigned char *exec_mem = (unsigned char *)0;
+
+
#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun)
#include <unistd.h>
#endif
-#define EXEC_MAP_SIZE (4*1024)
-
-u_mutex_declare_static(exec_mutex);
-
-static unsigned int head = 0;
-
-static unsigned char *exec_mem = NULL;
-
-
/*
* Dispatch stubs are of fixed size and never freed. Thus, we do not need to
* overlay a heap, we just mmap a page and manage through an index.
}
+#elif defined(_WIN32)
+
+#include <windows.h>
+
+
+/*
+ * Avoid Data Execution Prevention.
+ */
+
+static int
+init_map(void)
+{
+ exec_mem = VirtualAlloc(NULL, EXEC_MAP_SIZE, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
+
+ return (exec_mem != NULL);
+}
+
+
+#else
+
+static int
+init_map(void)
+{
+ exec_mem = malloc(EXEC_MAP_SIZE);
+
+ return (exec_mem != NULL);
+}
+
+
+#endif
+
void *
u_execmem_alloc(unsigned int size)
{
}
-#elif defined(_WIN32)
-
-#include <windows.h>
-
-
-/*
- * Avoid Data Execution Prevention.
- */
-
-void *
-u_execmem_alloc(unsigned int size)
-{
- return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
-}
-
-
-#else
-
-void *
-u_execmem_alloc(unsigned int size)
-{
- return malloc(size);
-}
-
-
-#endif
typedef CRITICAL_SECTION u_mutex;
+/* http://locklessinc.com/articles/pthreads_on_windows/ */
#define u_mutex_declare_static(name) \
- /* static */ u_mutex name = { 0, 0, 0, 0, 0, 0 }
+ /* static */ u_mutex name = {(void*)-1, -1, 0, 0, 0, 0}
#define u_mutex_init(name) InitializeCriticalSection(&name)
#define u_mutex_destroy(name) DeleteCriticalSection(&name)