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mesa/st: remove redundant call to st_finish in CopyTexSubImage
author
Keith Whitwell
<keithw@vmware.com>
Thu, 7 May 2009 18:27:30 +0000
(19:27 +0100)
committer
Keith Whitwell
<keithw@vmware.com>
Fri, 8 May 2009 13:57:30 +0000
(14:57 +0100)
Rendering should already have been flushed, any synchronization will
be done by the driver or memory manager.
src/mesa/state_tracker/st_cb_texture.c
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diff --git
a/src/mesa/state_tracker/st_cb_texture.c
b/src/mesa/state_tracker/st_cb_texture.c
index b7b791d9a41db3bb00712f95b99d90b020cd3490..98f109fc6598c8bedef48787c8aa8b6769fa7bb9 100644
(file)
--- a/
src/mesa/state_tracker/st_cb_texture.c
+++ b/
src/mesa/state_tracker/st_cb_texture.c
@@
-1315,9
+1315,6
@@
st_copy_texsubimage(GLcontext *ctx,
GLboolean use_fallback = GL_TRUE;
GLboolean matching_base_formats;
- /* any rendering in progress must complete before we grab the fb image */
- st_finish(ctx->st);
-
/* make sure finalize_textures has been called?
*/
if (0) st_validate_state(ctx->st);