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mesa/main: remove unused strndup.h include
author
Emil Velikov
<emil.velikov@collabora.com>
Wed, 22 Mar 2017 16:56:41 +0000
(16:56 +0000)
committer
Emil Velikov
<emil.l.velikov@gmail.com>
Wed, 22 Mar 2017 17:51:07 +0000
(17:51 +0000)
No longer needed as of commit
ac257f1070a
("glsl: calculate
TOP_LEVEL_ARRAY_SIZE and STRIDE when adding resources")
Reported-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
src/mesa/main/shader_query.cpp
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diff --git
a/src/mesa/main/shader_query.cpp
b/src/mesa/main/shader_query.cpp
index 6e077623e15a534ad1df4a3a5cb32099e7b2aefe..6efbc37965683a657cf26ae58bcf8534fb4f0de5 100644
(file)
--- a/
src/mesa/main/shader_query.cpp
+++ b/
src/mesa/main/shader_query.cpp
@@
-38,7
+38,6
@@
#include "compiler/glsl/ir.h"
#include "compiler/glsl/program.h"
#include "util/string_to_uint_map.h"
-#include "util/strndup.h"
static GLint