Cleanup the swtcl code.
authorStephane Marchesin <marchesin@icps.u-strasbg.fr>
Sun, 19 Nov 2006 23:47:24 +0000 (23:47 +0000)
committerStephane Marchesin <marchesin@icps.u-strasbg.fr>
Sun, 19 Nov 2006 23:47:24 +0000 (23:47 +0000)
src/mesa/drivers/dri/nouveau/nv10_swtcl.c

index f1289261825ed39f31af28076dd236a7d0960559..832ce4ad21d354916084f213b8e7df086793e4b2 100644 (file)
@@ -56,18 +56,6 @@ static void nv10ResetLineStipple( GLcontext *ctx );
 
 
 
-/***********************************************************************
- *                    Emit primitives as inline vertices               *
- ***********************************************************************/
-#define LINE_FALLBACK (0)
-#define POINT_FALLBACK (0)
-#define TRI_FALLBACK (0)
-#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
-#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
-
-
-/* the free room we want before we start a vertex batch. this is a performance-tunable */
-#define NOUVEAU_MIN_PRIM_SIZE (32/4)
 /* the size above which we fire the ring. this is a performance-tunable */
 #define NOUVEAU_FIRE_SIZE (2048/4)
 
@@ -342,21 +330,6 @@ static void (*nv10_render_tab_elts[GL_POLYGON+2])(GLcontext *,
 /**********************************************************************/
 
 
-
-
-#define _NOUVEAU_NEW_VERTEX (_NEW_TEXTURE |                         \
-               _DD_NEW_SEPARATE_SPECULAR |            \
-               _DD_NEW_TRI_UNFILLED |                 \
-               _DD_NEW_TRI_LIGHT_TWOSIDE |            \
-               _NEW_FOG)
-
-#define _NOUVEAU_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE |            \
-               _DD_NEW_TRI_UNFILLED |            \
-               _DD_NEW_TRI_LIGHT_TWOSIDE |       \
-               _DD_NEW_TRI_OFFSET |              \
-               _DD_NEW_TRI_STIPPLE |             \
-               _NEW_POLYGONSTIPPLE)
-
 #define EMIT_ATTR( ATTR, STYLE )                                       \
 do {                                                                   \
    nmesa->vertex_attrs[nmesa->vertex_attr_count].attrib = (ATTR);      \