Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+
+<category name="GL_ARB_depth_buffer_float" number="43">
+
+ <enum name="DEPTH_COMPONENT32F" value = "0x8CAC"/>
+ <enum name="DEPTH32F_STENCIL8" value = "0x8CAD"/>
+
+ <enum name="FLOAT_32_UNSIGNED_INT_24_8_REV" value = "0x8DAD"/>
+
+</category>
+
+</OpenGLAPI>
ARB_color_buffer_float.xml \
ARB_copy_buffer.xml \
ARB_debug_output.xml \
+ ARB_depth_buffer_float.xml \
ARB_depth_clamp.xml \
ARB_draw_buffers_blend.xml \
ARB_draw_elements_base_vertex.xml \
<!-- 40. GL_ARB_half_float_pixel -->
<!-- 41. GL_ARB_texture_float -->
<!-- 42. GL_ARB_pixel_buffer_object -->
-<!-- 43. GL_ARB_depth_buffer_float -->
+
+<xi:include href="ARB_depth_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>