-/* $Id: t_array_api.c,v 1.15 2001/05/11 15:53:06 keithw Exp $ */
+/* $Id: t_array_api.c,v 1.16 2001/08/02 19:58:07 keithw Exp $ */
/*
* Mesa 3-D graphics library
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint *ui_indices;
-/* fprintf(stderr, "%s\n", __FUNCTION__); */
-
/* Check arguments, etc.
*/
if (!_mesa_validate_DrawRangeElements( ctx, mode, start, end, count,
count, type, indices );
- if (ctx->Array.LockCount) {
+ if (ctx->CompileFlag) {
+ /* Can't do anything when compiling:
+ */
+ fallback_drawelements( ctx, mode, count, ui_indices );
+ }
+ else if (ctx->Array.LockCount) {
/* Are the arrays already locked? If so we currently have to look
* at the whole locked range.
*/
ui_indices = (GLuint *)_ac_import_elements( ctx, GL_UNSIGNED_INT,
count, type, indices );
- if (ctx->Array.LockCount) {
+ if (ctx->CompileFlag) {
+ /* Can't do anything when compiling:
+ */
+ fallback_drawelements( ctx, mode, count, ui_indices );
+ }
+ else if (ctx->Array.LockCount) {
_tnl_draw_range_elements( ctx, mode,
ctx->Array.LockFirst,
ctx->Array.LockCount,