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gallivm/nir: lower tg4 offsets.
author
Dave Airlie
<airlied@redhat.com>
Fri, 19 Jun 2020 07:01:26 +0000
(17:01 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Mon, 31 Aug 2020 00:28:30 +0000
(10:28 +1000)
Fixes:
dEQP-VK.glsl.texture_gather.offsets.*
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6381>
src/gallium/auxiliary/gallivm/lp_bld_nir.c
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diff --git
a/src/gallium/auxiliary/gallivm/lp_bld_nir.c
b/src/gallium/auxiliary/gallivm/lp_bld_nir.c
index f407f6204c045960ad62a9f03a9c9a748dc25422..4c919e7a98f50fcb50989ca67a7475018f5ca9ec 100644
(file)
--- a/
src/gallium/auxiliary/gallivm/lp_bld_nir.c
+++ b/
src/gallium/auxiliary/gallivm/lp_bld_nir.c
@@
-2016,6
+2016,12
@@
bool lp_build_nir_llvm(
void lp_build_opt_nir(struct nir_shader *nir)
{
bool progress;
+
+ static const struct nir_lower_tex_options lower_tex_options = {
+ .lower_tg4_offsets = true,
+ };
+ NIR_PASS_V(nir, nir_lower_tex, &lower_tex_options);
+
do {
progress = false;
NIR_PASS_V(nir, nir_opt_constant_folding);