return 1;
}
+
+
+/**
+ * Flip the sample location state along the Y axis.
+ */
+void
+util_sample_locations_flip_y(struct pipe_screen *screen, unsigned fb_height,
+ unsigned samples, uint8_t *locations)
+{
+ unsigned row, i, shift, grid_width, grid_height;
+ uint8_t new_locations[
+ PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE *
+ PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE * 32];
+
+ screen->get_sample_pixel_grid(screen, samples, &grid_width, &grid_height);
+
+ shift = fb_height % grid_height;
+
+ for (row = 0; row < grid_height; row++) {
+ unsigned row_size = grid_width * samples;
+ for (i = 0; i < row_size; i++) {
+ unsigned dest_row = grid_height - row - 1;
+ /* this relies on unsigned integer wraparound behaviour */
+ dest_row = (dest_row - shift) % grid_height;
+ new_locations[dest_row * row_size + i] = locations[row * row_size + i];
+ }
+ }
+
+ memcpy(locations, new_locations, grid_width * grid_height * samples);
+}
util_framebuffer_get_num_samples(const struct pipe_framebuffer_state *fb);
+extern void
+util_sample_locations_flip_y(struct pipe_screen *screen, unsigned fb_height,
+ unsigned samples, uint8_t *locations);
+
+
#ifdef __cplusplus
}
#endif
that this takes effect even if multisampling is not explicitly enabled if
the frambuffer surface(s) are multisampled. Also, this mask is AND-ed
with the optional fragment shader sample mask output (when emitted).
+* ``set_sample_locations`` sets the sample locations used for rasterization.
+ ```get_sample_position``` still returns the default locations. When NULL,
+ the default locations are used.
* ``set_min_samples`` sets the minimum number of samples that must be run.
* ``set_clip_state``
* ``set_polygon_stipple``
multi-byte element value starting at offset bytes from resource start, going
for size bytes. It is guaranteed that size % clear_value_size == 0.
+Evaluating Depth Buffers
+^^^^^^^^^^^^^^^^^^^^^^^^
+
+``evaluate_depth_buffer`` is a hint to decompress the current depth buffer
+assuming the current sample locations to avoid problems that could arise when
+using programmable sample locations.
+
+If a depth buffer is rendered with different sample location state than
+what is current at the time of reading the depth buffer, the values may differ
+because depth buffer compression can depend the sample locations.
+
Uploading
^^^^^^^^^
works with conservative rasterization.
* ``PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS``: The maximum
subpixel precision bias in bits during conservative rasterization.
+* ``PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS``: True is the driver supports
+ programmable sample location through ```get_sample_pixel_grid``` and
+ ```set_sample_locations```.
.. _pipe_capf:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
/* Stream output. */
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_CONTEXT_PRIORITY_MASK:
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_CONSTBUF0_FLAGS:
case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_MAX_VIEWPORTS:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
}
/* should only get here on unhandled cases */
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_CONSTBUF0_FLAGS:
case PIPE_CAP_PACKED_UNIFORMS:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
/* SWTCL-only features. */
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_DOUBLES:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
return 4;
case PIPE_CAP_FENCE_SIGNAL:
case PIPE_CAP_CONSTBUF0_FLAGS:
case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
}
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_VENDOR_ID:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
/* Geometry shader output, unsupported. */
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
case PIPE_CAP_PACKED_UNIFORMS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
/* Stream output. */
case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
+ case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
return 0;
case PIPE_CAP_VENDOR_ID:
return 0x1af4;
void (*set_framebuffer_state)( struct pipe_context *,
const struct pipe_framebuffer_state * );
+ /**
+ * Set the sample locations used during rasterization. When NULL or sized
+ * zero, the default locations are used.
+ *
+ * Note that get_sample_position() still returns the default locations.
+ *
+ * The samples are accessed with
+ * locations[(pixel_y*grid_w+pixel_x)*ms+i],
+ * where:
+ * ms = the sample count
+ * grid_w = the pixel grid width for the sample count
+ * grid_w = the pixel grid height for the sample count
+ * pixel_x = the window x coordinate modulo grid_w
+ * pixel_y = the window y coordinate modulo grid_w
+ * i = the sample index
+ * This gives a result with the x coordinate as the low 4 bits and the y
+ * coordinate as the high 4 bits. For each coordinate 0 is the left or top
+ * edge of the pixel's rectangle and 16 (not 15) is the right or bottom edge.
+ *
+ * Out of bounds accesses are return undefined values.
+ *
+ * The pixel grid is used to vary sample locations across pixels and its
+ * size can be queried with get_sample_pixel_grid().
+ */
+ void (*set_sample_locations)( struct pipe_context *,
+ size_t size, const uint8_t *locations );
+
void (*set_polygon_stipple)( struct pipe_context *,
- const struct pipe_poly_stipple * );
+ const struct pipe_poly_stipple * );
void (*set_scissor_states)( struct pipe_context *,
unsigned start_slot,
const void *clear_value,
int clear_value_size);
+ /**
+ * If a depth buffer is rendered with different sample location state than
+ * what is current at the time of reading, the values may differ because
+ * depth buffer compression can depend the sample locations.
+ *
+ * This function is a hint to decompress the current depth buffer to avoid
+ * such problems.
+ */
+ void (*evaluate_depth_buffer)(struct pipe_context *pipe);
+
/**
* Flush draw commands.
*
/*@}*/
/**
- * Get sample position for an individual sample point.
+ * Get the default sample position for an individual sample point.
*
* \param sample_count - total number of samples
* \param sample_index - sample to get the position values for
PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES,
PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS,
PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE,
+ PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS,
};
/**
enum pipe_compute_cap param,
void *ret);
+ /**
+ * Get the sample pixel grid's size. This function requires
+ * PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS to be callable.
+ *
+ * \param sample_count - total number of samples
+ * \param out_width - the width of the pixel grid
+ * \param out_height - the height of the pixel grid
+ */
+ void (*get_sample_pixel_grid)(struct pipe_screen *, unsigned sample_count,
+ unsigned *out_width, unsigned *out_height);
+
/**
* Query a timestamp in nanoseconds. The returned value should match
* PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't
#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT 8
#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT 2
#define PIPE_MAX_WINDOW_RECTANGLES 8
+#define PIPE_MAX_SAMPLE_LOCATION_GRID_SIZE 4
#define PIPE_MAX_HW_ATOMIC_BUFFERS 32