unsigned pixel_bits)
{
__DRIconfig **configs = NULL;
+ __DRIconfig **configs_r5g6b5 = NULL;
+ __DRIconfig **configs_a8r8g8b8 = NULL;
+ __DRIconfig **configs_x8r8g8b8 = NULL;
unsigned num_modes;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
-
- /* we support buffers with different depths only if we can tell the driver
- * the actual depth of each of them. */
- if (screen->sPriv->dri2.loader
- && (screen->sPriv->dri2.loader->base.version > 2)
- && (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
+ pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
+ PIPE_TEXTURE_2D,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
+
+ /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
+ if (screen->sPriv->dri2.loader &&
+ (screen->sPriv->dri2.loader->base.version > 2) &&
+ (screen->sPriv->dri2.loader->getBuffersWithFormat != NULL)) {
pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
PIPE_TEXTURE_2D,
PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0);
- pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_TEXTURE_2D,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0);
} else {
pf_z16 = FALSE;
pf_z32 = FALSE;
- pf_r5g6b5 = FALSE;
}
if (pf_z16) {
num_modes =
depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4;
- if (pixel_bits == 16 && pf_r5g6b5) {
- configs = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
- depth_bits_array, stencil_bits_array,
- depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, msaa_samples_factor,
- GL_TRUE);
+ if (pf_r5g6b5)
+ configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+ depth_bits_array, stencil_bits_array,
+ depth_buffer_factor, back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array, msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_a8r8g8b8)
+ configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
+ if (pf_x8r8g8b8)
+ configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
+ depth_bits_array,
+ stencil_bits_array,
+ depth_buffer_factor,
+ back_buffer_modes,
+ back_buffer_factor,
+ msaa_samples_array,
+ msaa_samples_factor,
+ GL_TRUE);
+
+ if (pixel_bits == 16) {
+ configs = configs_r5g6b5;
+ if (configs_a8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
} else {
- __DRIconfig **configs_a8r8g8b8 = NULL;
- __DRIconfig **configs_x8r8g8b8 = NULL;
-
- if (pf_a8r8g8b8)
- configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
- if (pf_x8r8g8b8)
- configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
-
- if (configs_a8r8g8b8 && configs_x8r8g8b8)
- configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8);
- else if (configs_a8r8g8b8)
- configs = configs_a8r8g8b8;
- else if (configs_x8r8g8b8)
- configs = configs_x8r8g8b8;
- else
- configs = NULL;
+ configs = configs_a8r8g8b8;
+ if (configs_x8r8g8b8)
+ configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8;
+ if (configs_r5g6b5)
+ configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5;
}
if (configs == NULL) {