GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
- GLsizei imageSize, const GLvoid *pixels)
+ GLsizei imageSize, const GLvoid *pixels, bool no_error)
{
const char *func = compressed ? "glCompressedTexImage" : "glTexImage";
struct gl_pixelstore_attrib unpack_no_border;
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
struct gl_texture_object *texObj;
mesa_format texFormat;
- GLboolean dimensionsOK, sizeOK;
+ bool dimensionsOK = true, sizeOK = true;
FLUSH_VERTICES(ctx, 0);
internalFormat = override_internal_format(internalFormat, width, height);
- /* target error checking */
- if (!legal_teximage_target(ctx, dims, target)) {
- _mesa_error(ctx, GL_INVALID_ENUM, "%s%uD(target=%s)",
- func, dims, _mesa_enum_to_string(target));
- return;
- }
-
- /* general error checking */
- if (compressed) {
- if (compressed_texture_error_check(ctx, dims, target, level,
- internalFormat,
- width, height, depth,
- border, imageSize, pixels))
- return;
- }
- else {
- if (texture_error_check(ctx, dims, target, level, internalFormat,
- format, type, width, height, depth, border,
- pixels))
+ if (!no_error) {
+ /* target error checking */
+ if (!legal_teximage_target(ctx, dims, target)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s%uD(target=%s)",
+ func, dims, _mesa_enum_to_string(target));
return;
+ }
+
+ /* general error checking */
+ if (compressed) {
+ if (compressed_texture_error_check(ctx, dims, target, level,
+ internalFormat,
+ width, height, depth,
+ border, imageSize, pixels))
+ return;
+ } else {
+ if (texture_error_check(ctx, dims, target, level, internalFormat,
+ format, type, width, height, depth, border,
+ pixels))
+ return;
+ }
}
/* Here we convert a cpal compressed image into a regular glTexImage2D
assert(texFormat != MESA_FORMAT_NONE);
- /* check that width, height, depth are legal for the mipmap level */
- dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, level, width,
- height, depth, border);
+ if (!no_error) {
+ /* check that width, height, depth are legal for the mipmap level */
+ dimensionsOK = _mesa_legal_texture_dimensions(ctx, target, level, width,
+ height, depth, border);
- /* check that the texture won't take too much memory, etc */
- sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
- 0, level, texFormat, 1,
- width, height, depth);
+ /* check that the texture won't take too much memory, etc */
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target),
+ 0, level, texFormat, 1,
+ width, height, depth);
+ }
if (_mesa_is_proxy_texture(target)) {
/* Proxy texture: just clear or set state depending on error checking */
GLsizei imageSize, const GLvoid *pixels)
{
teximage(ctx, compressed, dims, target, level, internalFormat, width, height,
- depth, border, format, type, imageSize, pixels);
+ depth, border, format, type, imageSize, pixels, false);
}