}
static void declare_input_vs(
- struct si_shader_context * si_shader_ctx,
+ struct radeon_llvm_context *radeon_bld,
unsigned input_index,
const struct tgsi_full_declaration *decl)
{
- struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
+ struct lp_build_context *base = &radeon_bld->soa.bld_base.base;
+ struct gallivm_state *gallivm = base->gallivm;
+ struct si_shader_context *si_shader_ctx =
+ si_shader_context(&radeon_bld->soa.bld_base);
unsigned divisor = si_shader_ctx->shader->key.vs.instance_divisors[input_index];
unsigned chan;
/* Load the T list */
t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_BUFFER);
- t_offset = lp_build_const_int32(base->gallivm, input_index);
+ t_offset = lp_build_const_int32(gallivm, input_index);
t_list = build_indexed_load(si_shader_ctx, t_list_ptr, t_offset);
/* Build the attribute offset */
- attribute_offset = lp_build_const_int32(base->gallivm, 0);
+ attribute_offset = lp_build_const_int32(gallivm, 0);
if (divisor) {
/* Build index from instance ID, start instance and divisor */
args[0] = t_list;
args[1] = attribute_offset;
args[2] = buffer_index;
- input = build_intrinsic(base->gallivm->builder,
+ input = build_intrinsic(gallivm->builder,
"llvm.SI.vs.load.input", vec4_type, args, 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
/* Break up the vec4 into individual components */
for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
+ LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
/* XXX: Use a helper function for this. There is one in
* tgsi_llvm.c. */
si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
- LLVMBuildExtractElement(base->gallivm->builder,
+ LLVMBuildExtractElement(gallivm->builder,
input, llvm_chan, "");
}
}
static void declare_input_fs(
- struct si_shader_context * si_shader_ctx,
+ struct radeon_llvm_context *radeon_bld,
unsigned input_index,
const struct tgsi_full_declaration *decl)
{
+ struct lp_build_context *base = &radeon_bld->soa.bld_base.base;
+ struct si_shader_context *si_shader_ctx =
+ si_shader_context(&radeon_bld->soa.bld_base);
struct si_shader *shader = &si_shader_ctx->shader->shader;
- struct lp_build_context * base =
- &si_shader_ctx->radeon_bld.soa.bld_base.base;
- struct lp_build_context *uint =
- &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
- struct gallivm_state * gallivm = base->gallivm;
+ struct lp_build_context *uint = &radeon_bld->soa.bld_base.uint_bld;
+ struct gallivm_state *gallivm = base->gallivm;
LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
- LLVMValueRef main_fn = si_shader_ctx->radeon_bld.main_fn;
+ LLVMValueRef main_fn = radeon_bld->main_fn;
LLVMValueRef interp_param;
const char * intr_name;
* [32:16] ParamOffset
*
*/
- LLVMValueRef params = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_PRIM_MASK);
+ LLVMValueRef params = LLVMGetParam(main_fn, SI_PARAM_PRIM_MASK);
LLVMValueRef attr_number;
unsigned chan;
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
unsigned soa_index =
radeon_llvm_reg_index_soa(input_index, chan);
- si_shader_ctx->radeon_bld.inputs[soa_index] =
+ radeon_bld->inputs[soa_index] =
LLVMGetParam(main_fn, SI_PARAM_POS_X_FLOAT + chan);
if (chan == 3)
/* RCP for fragcoord.w */
- si_shader_ctx->radeon_bld.inputs[soa_index] =
+ radeon_bld->inputs[soa_index] =
LLVMBuildFDiv(gallivm->builder,
lp_build_const_float(gallivm, 1.0f),
- si_shader_ctx->radeon_bld.inputs[soa_index],
+ radeon_bld->inputs[soa_index],
"");
}
return;
lp_build_const_float(gallivm, 0.0f),
"");
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
LLVMBuildSelect(gallivm->builder,
is_face_positive,
lp_build_const_float(gallivm, 1.0f),
lp_build_const_float(gallivm, 0.0f),
"");
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
lp_build_const_float(gallivm, 0.0f);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
lp_build_const_float(gallivm, 1.0f);
return;
args[0] = llvm_chan;
args[1] = attr_number;
- front = build_intrinsic(base->gallivm->builder, intr_name,
+ front = build_intrinsic(gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
args[1] = back_attr_number;
- back = build_intrinsic(base->gallivm->builder, intr_name,
+ back = build_intrinsic(gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- si_shader_ctx->radeon_bld.inputs[soa_index] =
+ radeon_bld->inputs[soa_index] =
LLVMBuildSelect(gallivm->builder,
is_face_positive,
front,
args[1] = attr_number;
args[2] = params;
args[3] = interp_param;
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
- build_intrinsic(base->gallivm->builder, intr_name,
- input_type, args, args[3] ? 4 : 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
+ build_intrinsic(gallivm->builder, intr_name,
+ input_type, args, args[3] ? 4 : 3,
+ LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
lp_build_const_float(gallivm, 0.0f);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
+ radeon_bld->inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
lp_build_const_float(gallivm, 1.0f);
} else {
for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
args[1] = attr_number;
args[2] = params;
args[3] = interp_param;
- si_shader_ctx->radeon_bld.inputs[soa_index] =
- build_intrinsic(base->gallivm->builder, intr_name,
+ radeon_bld->inputs[soa_index] =
+ build_intrinsic(gallivm->builder, intr_name,
input_type, args, args[3] ? 4 : 3,
LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
}
}
}
-static void declare_input(
- struct radeon_llvm_context * radeon_bld,
- unsigned input_index,
- const struct tgsi_full_declaration *decl)
-{
- struct si_shader_context * si_shader_ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- declare_input_vs(si_shader_ctx, input_index, decl);
- } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
- declare_input_fs(si_shader_ctx, input_index, decl);
- } else {
- fprintf(stderr, "Warning: Unsupported shader type,\n");
- }
-}
-
static void declare_system_value(
struct radeon_llvm_context * radeon_bld,
unsigned index,
}
-static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
+static int si_store_shader_io_attribs(struct si_shader *shader,
+ struct tgsi_full_declaration *d)
+{
+ int i = -1;
+
+ switch (d->Declaration.File) {
+ case TGSI_FILE_INPUT:
+ i = shader->ninput++;
+ assert(i < Elements(shader->input));
+ shader->input[i].name = d->Semantic.Name;
+ shader->input[i].sid = d->Semantic.Index;
+ shader->input[i].interpolate = d->Interp.Interpolate;
+ shader->input[i].centroid = d->Interp.Centroid;
+ return -1;
+
+ case TGSI_FILE_OUTPUT:
+ i = shader->noutput++;
+ assert(i < Elements(shader->output));
+ shader->output[i].name = d->Semantic.Name;
+ shader->output[i].sid = d->Semantic.Index;
+ shader->output[i].interpolate = d->Interp.Interpolate;
+ break;
+ }
+
+ return i;
+}
+
+static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context * bld_base)
{
struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
struct si_shader * shader = &si_shader_ctx->shader->shader;
&si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
struct tgsi_parse_context *parse = &si_shader_ctx->parse;
LLVMValueRef args[9];
- LLVMValueRef last_args[9] = { 0 };
LLVMValueRef pos_args[4][9] = { { 0 } };
unsigned semantic_name;
unsigned param_count = 0;
- int depth_index = -1, stencil_index = -1, psize_index = -1, edgeflag_index = -1;
- int layer_index = -1;
+ unsigned pos_idx;
+ int psize_index = -1, edgeflag_index = -1, layer_index = -1;
int i;
if (si_shader_ctx->shader->selector->so.num_outputs) {
tgsi_parse_token(parse);
- if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_PROPERTY &&
- parse->FullToken.FullProperty.Property.PropertyName ==
- TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS)
- shader->fs_write_all = TRUE;
-
if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
continue;
- switch (d->Declaration.File) {
- case TGSI_FILE_INPUT:
- i = shader->ninput++;
- assert(i < Elements(shader->input));
- shader->input[i].name = d->Semantic.Name;
- shader->input[i].sid = d->Semantic.Index;
- shader->input[i].interpolate = d->Interp.Interpolate;
- shader->input[i].centroid = d->Interp.Centroid;
- continue;
-
- case TGSI_FILE_OUTPUT:
- i = shader->noutput++;
- assert(i < Elements(shader->output));
- shader->output[i].name = d->Semantic.Name;
- shader->output[i].sid = d->Semantic.Index;
- shader->output[i].interpolate = d->Interp.Interpolate;
- break;
-
- default:
+ i = si_store_shader_io_attribs(shader, d);
+ if (i < 0)
continue;
- }
semantic_name = d->Semantic.Name;
handle_semantic:
layer_index = index;
continue;
case TGSI_SEMANTIC_POSITION:
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- target = V_008DFC_SQ_EXP_POS;
- break;
- } else {
- depth_index = index;
- continue;
- }
- case TGSI_SEMANTIC_STENCIL:
- stencil_index = index;
- continue;
+ target = V_008DFC_SQ_EXP_POS;
+ break;
case TGSI_SEMANTIC_COLOR:
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
case TGSI_SEMANTIC_BCOLOR:
- target = V_008DFC_SQ_EXP_PARAM + param_count;
- shader->output[i].param_offset = param_count;
- param_count++;
- } else {
- target = V_008DFC_SQ_EXP_MRT + shader->output[i].sid;
- if (si_shader_ctx->shader->key.ps.alpha_to_one) {
- si_alpha_to_one(bld_base, index);
- }
- if (shader->output[i].sid == 0 &&
- si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
- si_alpha_test(bld_base, index);
- }
+ target = V_008DFC_SQ_EXP_PARAM + param_count;
+ shader->output[i].param_offset = param_count;
+ param_count++;
break;
case TGSI_SEMANTIC_CLIPDIST:
if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
default:
target = 0;
fprintf(stderr,
- "Warning: SI unhandled output type:%d\n",
+ "Warning: SI unhandled vs output type:%d\n",
semantic_name);
}
si_llvm_init_export_args(bld_base, d, index, target, args);
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
- target >= V_008DFC_SQ_EXP_POS &&
+ if (target >= V_008DFC_SQ_EXP_POS &&
target <= (V_008DFC_SQ_EXP_POS + 3)) {
memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
args, sizeof(args));
- } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT &&
- semantic_name == TGSI_SEMANTIC_COLOR) {
+ } else {
+ lp_build_intrinsic(base->gallivm->builder,
+ "llvm.SI.export",
+ LLVMVoidTypeInContext(base->gallivm->context),
+ args, 9);
+ }
+ }
+
+ if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
+ semantic_name = TGSI_SEMANTIC_GENERIC;
+ goto handle_semantic;
+ }
+ }
+
+ /* We need to add the position output manually if it's missing. */
+ if (!pos_args[0][0]) {
+ pos_args[0][0] = lp_build_const_int32(base->gallivm, 0xf); /* writemask */
+ pos_args[0][1] = uint->zero; /* EXEC mask */
+ pos_args[0][2] = uint->zero; /* last export? */
+ pos_args[0][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS);
+ pos_args[0][4] = uint->zero; /* COMPR flag */
+ pos_args[0][5] = base->zero; /* X */
+ pos_args[0][6] = base->zero; /* Y */
+ pos_args[0][7] = base->zero; /* Z */
+ pos_args[0][8] = base->one; /* W */
+ }
+
+ /* Write the misc vector (point size, edgeflag, layer, viewport). */
+ if (shader->vs_out_misc_write) {
+ pos_args[1][0] = lp_build_const_int32(base->gallivm, /* writemask */
+ shader->vs_out_point_size |
+ (shader->vs_out_edgeflag << 1) |
+ (shader->vs_out_layer << 2));
+ pos_args[1][1] = uint->zero; /* EXEC mask */
+ pos_args[1][2] = uint->zero; /* last export? */
+ pos_args[1][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + 1);
+ pos_args[1][4] = uint->zero; /* COMPR flag */
+ pos_args[1][5] = base->zero; /* X */
+ pos_args[1][6] = base->zero; /* Y */
+ pos_args[1][7] = base->zero; /* Z */
+ pos_args[1][8] = base->zero; /* W */
+
+ if (shader->vs_out_point_size) {
+ pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder,
+ si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], "");
+ }
+
+ if (shader->vs_out_edgeflag) {
+ LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder,
+ si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], "");
+
+ /* The output is a float, but the hw expects an integer
+ * with the first bit containing the edge flag. */
+ output = LLVMBuildFPToUI(base->gallivm->builder, output,
+ bld_base->uint_bld.elem_type, "");
+
+ output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one);
+
+ /* The LLVM intrinsic expects a float. */
+ pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output,
+ base->elem_type, "");
+ }
+
+ if (shader->vs_out_layer) {
+ pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder,
+ si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], "");
+ }
+ }
+
+ for (i = 0; i < 4; i++)
+ if (pos_args[i][0])
+ shader->nr_pos_exports++;
+
+ pos_idx = 0;
+ for (i = 0; i < 4; i++) {
+ if (!pos_args[i][0])
+ continue;
+
+ /* Specify the target we are exporting */
+ pos_args[i][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + pos_idx++);
+
+ if (pos_idx == shader->nr_pos_exports)
+ /* Specify that this is the last export */
+ pos_args[i][2] = uint->one;
+
+ lp_build_intrinsic(base->gallivm->builder,
+ "llvm.SI.export",
+ LLVMVoidTypeInContext(base->gallivm->context),
+ pos_args[i], 9);
+ }
+}
+
+static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context * bld_base)
+{
+ struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
+ struct si_shader * shader = &si_shader_ctx->shader->shader;
+ struct lp_build_context * base = &bld_base->base;
+ struct lp_build_context * uint =
+ &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
+ struct tgsi_parse_context *parse = &si_shader_ctx->parse;
+ LLVMValueRef args[9];
+ LLVMValueRef last_args[9] = { 0 };
+ unsigned semantic_name;
+ int depth_index = -1, stencil_index = -1;
+ int i;
+
+ while (!tgsi_parse_end_of_tokens(parse)) {
+ struct tgsi_full_declaration *d =
+ &parse->FullToken.FullDeclaration;
+ unsigned target;
+ unsigned index;
+
+ tgsi_parse_token(parse);
+
+ if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_PROPERTY &&
+ parse->FullToken.FullProperty.Property.PropertyName ==
+ TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS)
+ shader->fs_write_all = TRUE;
+
+ if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
+ continue;
+
+ i = si_store_shader_io_attribs(shader, d);
+ if (i < 0)
+ continue;
+
+ semantic_name = d->Semantic.Name;
+ for (index = d->Range.First; index <= d->Range.Last; index++) {
+ /* Select the correct target */
+ switch(semantic_name) {
+ case TGSI_SEMANTIC_POSITION:
+ depth_index = index;
+ continue;
+ case TGSI_SEMANTIC_STENCIL:
+ stencil_index = index;
+ continue;
+ case TGSI_SEMANTIC_COLOR:
+ target = V_008DFC_SQ_EXP_MRT + d->Semantic.Index;
+ if (si_shader_ctx->shader->key.ps.alpha_to_one)
+ si_alpha_to_one(bld_base, index);
+ if (d->Semantic.Index == 0 &&
+ si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
+ si_alpha_test(bld_base, index);
+ break;
+ default:
+ target = 0;
+ fprintf(stderr,
+ "Warning: SI unhandled fs output type:%d\n",
+ semantic_name);
+ }
+
+ si_llvm_init_export_args(bld_base, d, index, target, args);
+
+ if (semantic_name == TGSI_SEMANTIC_COLOR) {
/* If there is an export instruction waiting to be emitted, do so now. */
if (last_args[0]) {
lp_build_intrinsic(base->gallivm->builder,
args, 9);
}
}
-
- if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
- semantic_name = TGSI_SEMANTIC_GENERIC;
- goto handle_semantic;
- }
}
if (depth_index >= 0 || stencil_index >= 0) {
memcpy(last_args, args, sizeof(args));
}
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- unsigned pos_idx = 0;
-
- /* We need to add the position output manually if it's missing. */
- if (!pos_args[0][0]) {
- pos_args[0][0] = lp_build_const_int32(base->gallivm, 0xf); /* writemask */
- pos_args[0][1] = uint->zero; /* EXEC mask */
- pos_args[0][2] = uint->zero; /* last export? */
- pos_args[0][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS);
- pos_args[0][4] = uint->zero; /* COMPR flag */
- pos_args[0][5] = base->zero; /* X */
- pos_args[0][6] = base->zero; /* Y */
- pos_args[0][7] = base->zero; /* Z */
- pos_args[0][8] = base->one; /* W */
- }
-
- /* Write the misc vector (point size, edgeflag, layer, viewport). */
- if (shader->vs_out_misc_write) {
- pos_args[1][0] = lp_build_const_int32(base->gallivm, /* writemask */
- shader->vs_out_point_size |
- (shader->vs_out_edgeflag << 1) |
- (shader->vs_out_layer << 2));
- pos_args[1][1] = uint->zero; /* EXEC mask */
- pos_args[1][2] = uint->zero; /* last export? */
- pos_args[1][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + 1);
- pos_args[1][4] = uint->zero; /* COMPR flag */
- pos_args[1][5] = base->zero; /* X */
- pos_args[1][6] = base->zero; /* Y */
- pos_args[1][7] = base->zero; /* Z */
- pos_args[1][8] = base->zero; /* W */
-
- if (shader->vs_out_point_size) {
- pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], "");
- }
-
- if (shader->vs_out_edgeflag) {
- LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], "");
-
- /* The output is a float, but the hw expects an integer
- * with the first bit containing the edge flag. */
- output = LLVMBuildFPToUI(base->gallivm->builder, output,
- bld_base->uint_bld.elem_type, "");
-
- output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one);
-
- /* The LLVM intrinsic expects a float. */
- pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output,
- base->elem_type, "");
- }
-
- if (shader->vs_out_layer) {
- pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], "");
- }
- }
-
- for (i = 0; i < 4; i++)
- if (pos_args[i][0])
- shader->nr_pos_exports++;
-
- for (i = 0; i < 4; i++) {
- if (!pos_args[i][0])
- continue;
-
- /* Specify the target we are exporting */
- pos_args[i][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + pos_idx++);
-
- if (pos_idx == shader->nr_pos_exports)
- /* Specify that this is the last export */
- pos_args[i][2] = uint->one;
-
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- pos_args[i], 9);
- }
- } else {
- if (!last_args[0]) {
- /* Specify which components to enable */
- last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
+ if (!last_args[0]) {
+ /* Specify which components to enable */
+ last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
- /* Specify the target we are exporting */
- last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
+ /* Specify the target we are exporting */
+ last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
- /* Set COMPR flag to zero to export data as 32-bit */
- last_args[4] = uint->zero;
+ /* Set COMPR flag to zero to export data as 32-bit */
+ last_args[4] = uint->zero;
- /* dummy bits */
- last_args[5]= uint->zero;
- last_args[6]= uint->zero;
- last_args[7]= uint->zero;
- last_args[8]= uint->zero;
+ /* dummy bits */
+ last_args[5]= uint->zero;
+ last_args[6]= uint->zero;
+ last_args[7]= uint->zero;
+ last_args[8]= uint->zero;
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_32_ABGR;
- si_shader_ctx->shader->cb_shader_mask |= S_02823C_OUTPUT0_ENABLE(0xf);
- }
+ si_shader_ctx->shader->spi_shader_col_format |=
+ V_028714_SPI_SHADER_32_ABGR;
+ si_shader_ctx->shader->cb_shader_mask |= S_02823C_OUTPUT0_ENABLE(0xf);
+ }
- /* Specify whether the EXEC mask represents the valid mask */
- last_args[1] = uint->one;
+ /* Specify whether the EXEC mask represents the valid mask */
+ last_args[1] = uint->one;
- /* Specify that this is the last export */
- last_args[2] = lp_build_const_int32(base->gallivm, 1);
+ /* Specify that this is the last export */
+ last_args[2] = lp_build_const_int32(base->gallivm, 1);
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- last_args, 9);
- }
+ lp_build_intrinsic(base->gallivm->builder,
+ "llvm.SI.export",
+ LLVMVoidTypeInContext(base->gallivm->context),
+ last_args, 9);
}
static const struct lp_build_tgsi_action txf_action;
shader->shader.uses_instanceid = shader_info.uses_instanceid;
bld_base->info = &shader_info;
bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
- bld_base->emit_epilogue = si_llvm_emit_epilogue;
bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
bld_base->op_actions[TGSI_OPCODE_TXB] = txb_action;
bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
#endif
- si_shader_ctx.radeon_bld.load_input = declare_input;
si_shader_ctx.radeon_bld.load_system_value = declare_system_value;
si_shader_ctx.tokens = sel->tokens;
tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
si_shader_ctx.shader = shader;
si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
+ switch (si_shader_ctx.type) {
+ case TGSI_PROCESSOR_VERTEX:
+ si_shader_ctx.radeon_bld.load_input = declare_input_vs;
+ bld_base->emit_epilogue = si_llvm_emit_vs_epilogue;
+ break;
+ case TGSI_PROCESSOR_FRAGMENT:
+ si_shader_ctx.radeon_bld.load_input = declare_input_fs;
+ bld_base->emit_epilogue = si_llvm_emit_fs_epilogue;
+ break;
+ default:
+ assert(!"Unsupported shader type");
+ return -1;
+ }
+
create_meta_data(&si_shader_ctx);
create_function(&si_shader_ctx);
preload_constants(&si_shader_ctx);