Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
bool has_shader_io_blocks() const
{
+ /* The OES_geometry_shader_specification says:
+ *
+ * "If the OES_geometry_shader extension is enabled, the
+ * OES_shader_io_blocks extension is also implicitly enabled."
+ *
+ * The OES_tessellation_shader extension has similar wording.
+ */
return OES_shader_io_blocks_enable ||
EXT_shader_io_blocks_enable ||
+ OES_geometry_shader_enable ||
+ OES_tessellation_shader_enable ||
+ EXT_tessellation_shader_enable ||
+
is_version(150, 320);
}