freedreno/a3xx: shadow sampler support
authorRob Clark <robclark@freedesktop.org>
Mon, 19 May 2014 21:56:11 +0000 (17:56 -0400)
committerRob Clark <robclark@freedesktop.org>
Tue, 20 May 2014 01:17:25 +0000 (21:17 -0400)
Signed-off-by: Rob Clark <robclark@freedesktop.org>
src/gallium/drivers/freedreno/a3xx/fd3_compiler.c
src/gallium/drivers/freedreno/a3xx/fd3_texture.c

index 48765f3fa03827804574d9331a93be7d55b0f697..3159e7adee9e60b6eaac3069de3f5e6ba31aa08c 100644 (file)
@@ -1092,26 +1092,51 @@ get_tex_info(struct fd3_compile_context *ctx,
                .src_wrmask = TGSI_WRITEMASK_XY,
                .flags = 0,
        };
+       static const struct tex_info tex1ds = {
+               .order = { 0, -1,  2, -1 },  /* coord.xz */
+               .src_wrmask = TGSI_WRITEMASK_XYZ,
+               .flags = IR3_INSTR_S,
+       };
        static const struct tex_info tex2d = {
                .order = { 0,  1, -1, -1 },  /* coord.xy */
                .src_wrmask = TGSI_WRITEMASK_XY,
                .flags = 0,
        };
+       static const struct tex_info tex2ds = {
+               .order = { 0,  1,  2, -1 },  /* coord.xyz */
+               .src_wrmask = TGSI_WRITEMASK_XYZ,
+               .flags = IR3_INSTR_S,
+       };
        static const struct tex_info tex3d = {
                .order = { 0,  1,  2, -1 },  /* coord.xyz */
                .src_wrmask = TGSI_WRITEMASK_XYZ,
                .flags = IR3_INSTR_3D,
        };
+       static const struct tex_info tex3ds = {
+               .order = { 0,  1,  2,  3 },  /* coord.xyzw */
+               .src_wrmask = TGSI_WRITEMASK_XYZW,
+               .flags = IR3_INSTR_S | IR3_INSTR_3D,
+       };
        static const struct tex_info txp1d = {
                .order = { 0, -1,  3, -1 },  /* coord.xw */
                .src_wrmask = TGSI_WRITEMASK_XYZ,
                .flags = IR3_INSTR_P,
        };
+       static const struct tex_info txp1ds = {
+               .order = { 0, -1,  2,  3 },  /* coord.xzw */
+               .src_wrmask = TGSI_WRITEMASK_XYZW,
+               .flags = IR3_INSTR_P | IR3_INSTR_S,
+       };
        static const struct tex_info txp2d = {
                .order = { 0,  1,  3, -1 },  /* coord.xyw */
                .src_wrmask = TGSI_WRITEMASK_XYZ,
                .flags = IR3_INSTR_P,
        };
+       static const struct tex_info txp2ds = {
+               .order = { 0,  1,  2,  3 },  /* coord.xyzw */
+               .src_wrmask = TGSI_WRITEMASK_XYZW,
+               .flags = IR3_INSTR_P | IR3_INSTR_S,
+       };
        static const struct tex_info txp3d = {
                .order = { 0,  1,  2,  3 },  /* coord.xyzw */
                .src_wrmask = TGSI_WRITEMASK_XYZW,
@@ -1125,12 +1150,19 @@ get_tex_info(struct fd3_compile_context *ctx,
                switch (tex) {
                case TGSI_TEXTURE_1D:
                        return &tex1d;
+               case TGSI_TEXTURE_SHADOW1D:
+                       return &tex1ds;
                case TGSI_TEXTURE_2D:
                case TGSI_TEXTURE_RECT:
                        return &tex2d;
+               case TGSI_TEXTURE_SHADOW2D:
+               case TGSI_TEXTURE_SHADOWRECT:
+                       return &tex2ds;
                case TGSI_TEXTURE_3D:
                case TGSI_TEXTURE_CUBE:
                        return &tex3d;
+               case TGSI_TEXTURE_SHADOWCUBE:
+                       return &tex3ds;
                default:
                        compile_error(ctx, "unknown texture type: %s\n",
                                        tgsi_texture_names[tex]);
@@ -1141,9 +1173,14 @@ get_tex_info(struct fd3_compile_context *ctx,
                switch (tex) {
                case TGSI_TEXTURE_1D:
                        return &txp1d;
+               case TGSI_TEXTURE_SHADOW1D:
+                       return &txp1ds;
                case TGSI_TEXTURE_2D:
                case TGSI_TEXTURE_RECT:
                        return &txp2d;
+               case TGSI_TEXTURE_SHADOW2D:
+               case TGSI_TEXTURE_SHADOWRECT:
+                       return &txp2ds;
                case TGSI_TEXTURE_3D:
                case TGSI_TEXTURE_CUBE:
                        return &txp3d;
@@ -1174,7 +1211,7 @@ get_tex_coord(struct fd3_compile_context *ctx,
                needs_mov = true;
 
        /* 1D textures we fix up w/ 0.0 as 2nd coord: */
-       if (tex == TGSI_TEXTURE_1D)
+       if ((tex == TGSI_TEXTURE_1D) || (tex == TGSI_TEXTURE_SHADOW1D))
                needs_mov = true;
 
        /* The texture sample instructions need to coord in successive
@@ -1197,7 +1234,9 @@ get_tex_coord(struct fd3_compile_context *ctx,
                /* need to move things around: */
                tmp_src = get_internal_temp(ctx, &tmp_dst);
 
-               for (j = 0; (j < 4) && (tinf->order[j] >= 0); j++) {
+               for (j = 0; j < 4; j++) {
+                       if (tinf->order[j] < 0)
+                               continue;
                        instr = instr_create(ctx, 1, 0);  /* mov */
                        instr->cat1.src_type = type_mov;
                        instr->cat1.dst_type = type_mov;
@@ -1207,7 +1246,8 @@ get_tex_coord(struct fd3_compile_context *ctx,
                }
 
                /* fix up .y coord: */
-               if (tex == TGSI_TEXTURE_1D) {
+               if ((tex == TGSI_TEXTURE_1D) ||
+                               (tex == TGSI_TEXTURE_SHADOW1D)) {
                        instr = instr_create(ctx, 1, 0);  /* mov */
                        instr->cat1.src_type = type_mov;
                        instr->cat1.dst_type = type_mov;
index f9a5b8269180e1ca07f206a870f34e70c1d25172..2081775083aaf2c5b4c9f074445e314d2ddb207d 100644 (file)
@@ -100,6 +100,9 @@ fd3_sampler_state_create(struct pipe_context *pctx,
                        A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t)) |
                        A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r));
 
+       if (cso->compare_mode)
+               so->texsamp0 |= A3XX_TEX_SAMP_0_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
+
        if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
                so->texsamp1 =
                                A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |