llvmpipe: Show fs's TGSI when LP_DEBUG=tgsi is set.
authorJosé Fonseca <jfonseca@vmware.com>
Mon, 31 May 2010 19:01:29 +0000 (20:01 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Mon, 31 May 2010 20:58:38 +0000 (21:58 +0100)
src/gallium/drivers/llvmpipe/lp_state_fs.c

index 0e5fd17974339e0717a850475d69e0310fef224d..21e90fe00ec3739c9739c8ab26944ad74a3a5337 100644 (file)
@@ -88,6 +88,7 @@
 #include "lp_bld_depth.h"
 #include "lp_bld_interp.h"
 #include "lp_context.h"
+#include "lp_debug.h"
 #include "lp_perf.h"
 #include "lp_screen.h"
 #include "lp_setup.h"
@@ -1011,7 +1012,7 @@ llvmpipe_create_fs_state(struct pipe_context *pipe,
    /* we need to keep a local copy of the tokens */
    shader->base.tokens = tgsi_dup_tokens(templ->tokens);
 
-   if (gallivm_debug & GALLIVM_DEBUG_TGSI) {
+   if (LP_DEBUG & DEBUG_TGSI) {
       debug_printf("llvmpipe: Create fragment shader %p:\n", (void *) shader);
       tgsi_dump(templ->tokens, 0);
    }