}
}
+static unsigned get_load_intr_attribs(bool readonly_memory)
+{
+ /* READNONE means writes can't affect it, while READONLY means that
+ * writes can affect it. */
+ return readonly_memory ? LP_FUNC_ATTR_READNONE :
+ LP_FUNC_ATTR_READONLY;
+}
+
+static unsigned get_store_intr_attribs(bool writeonly_memory)
+{
+ return writeonly_memory ? LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY :
+ LP_FUNC_ATTR_WRITEONLY;
+}
+
static void load_emit_buffer(struct si_shader_context *ctx,
- struct lp_build_emit_data *emit_data)
+ struct lp_build_emit_data *emit_data,
+ bool readonly_memory)
{
const struct tgsi_full_instruction *inst = emit_data->inst;
struct gallivm_state *gallivm = &ctx->gallivm;
emit_data->output[emit_data->chan] = lp_build_intrinsic(
builder, intrinsic_name, dst_type,
emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_READONLY);
+ get_load_intr_attribs(readonly_memory));
}
static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,
}
}
+/**
+ * Return true if the memory accessed by a LOAD or STORE instruction is
+ * read-only or write-only, respectively.
+ *
+ * \param shader_buffers_reverse_access_mask
+ * For LOAD, set this to (store | atomic) slot usage in the shader.
+ * For STORE, set this to (load | atomic) slot usage in the shader.
+ * \param images_reverse_access_mask Same as above, but for images.
+ */
+static bool is_oneway_access_only(const struct tgsi_full_instruction *inst,
+ const struct tgsi_shader_info *info,
+ unsigned shader_buffers_reverse_access_mask,
+ unsigned images_reverse_access_mask)
+{
+ /* RESTRICT means NOALIAS.
+ * If there are no writes, we can assume the accessed memory is read-only.
+ * If there are no reads, we can assume the accessed memory is write-only.
+ */
+ if (inst->Memory.Qualifier & TGSI_MEMORY_RESTRICT) {
+ unsigned reverse_access_mask;
+
+ if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
+ reverse_access_mask = shader_buffers_reverse_access_mask;
+ } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
+ reverse_access_mask = info->images_buffers &
+ images_reverse_access_mask;
+ } else {
+ reverse_access_mask = ~info->images_buffers &
+ images_reverse_access_mask;
+ }
+
+ if (inst->Src[0].Register.Indirect) {
+ if (!reverse_access_mask)
+ return true;
+ } else {
+ if (!(reverse_access_mask &
+ (1u << inst->Src[0].Register.Index)))
+ return true;
+ }
+ }
+
+ /* If there are no buffer writes (for both shader buffers & image
+ * buffers), it implies that buffer memory is read-only.
+ * If there are no buffer reads (for both shader buffers & image
+ * buffers), it implies that buffer memory is write-only.
+ *
+ * Same for the case when there are no writes/reads for non-buffer
+ * images.
+ */
+ if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
+ (inst->Src[0].Register.File == TGSI_FILE_IMAGE &&
+ inst->Memory.Texture == TGSI_TEXTURE_BUFFER)) {
+ if (!shader_buffers_reverse_access_mask &&
+ !(info->images_buffers & images_reverse_access_mask))
+ return true;
+ } else {
+ if (!(~info->images_buffers & images_reverse_access_mask))
+ return true;
+ }
+ return false;
+}
+
static void load_emit(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction * inst = emit_data->inst;
+ const struct tgsi_shader_info *info = &ctx->shader->selector->info;
char intrinsic_name[64];
+ bool readonly_memory = false;
if (inst->Src[0].Register.File == TGSI_FILE_MEMORY) {
load_emit_memory(ctx, emit_data);
if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
emit_waitcnt(ctx, VM_CNT);
+ readonly_memory = !(inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE) &&
+ is_oneway_access_only(inst, info,
+ info->shader_buffers_store |
+ info->shader_buffers_atomic,
+ info->images_store |
+ info->images_atomic);
+
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
- load_emit_buffer(ctx, emit_data);
+ load_emit_buffer(ctx, emit_data, readonly_memory);
return;
}
lp_build_intrinsic(
builder, "llvm.amdgcn.buffer.load.format.v4f32", emit_data->dst_type,
emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_READONLY);
+ get_load_intr_attribs(readonly_memory));
} else {
get_image_intr_name("llvm.amdgcn.image.load",
emit_data->dst_type, /* vdata */
lp_build_intrinsic(
builder, intrinsic_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_READONLY);
+ get_load_intr_attribs(readonly_memory));
}
}
static void store_emit_buffer(
struct si_shader_context *ctx,
- struct lp_build_emit_data *emit_data)
+ struct lp_build_emit_data *emit_data,
+ bool writeonly_memory)
{
const struct tgsi_full_instruction *inst = emit_data->inst;
struct gallivm_state *gallivm = &ctx->gallivm;
lp_build_intrinsic(
builder, intrinsic_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_WRITEONLY);
+ get_store_intr_attribs(writeonly_memory));
}
}
struct gallivm_state *gallivm = bld_base->base.gallivm;
LLVMBuilderRef builder = gallivm->builder;
const struct tgsi_full_instruction * inst = emit_data->inst;
+ const struct tgsi_shader_info *info = &ctx->shader->selector->info;
unsigned target = inst->Memory.Texture;
char intrinsic_name[64];
+ bool writeonly_memory = false;
if (inst->Dst[0].Register.File == TGSI_FILE_MEMORY) {
store_emit_memory(ctx, emit_data);
if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
emit_waitcnt(ctx, VM_CNT);
+ writeonly_memory = is_oneway_access_only(inst, info,
+ info->shader_buffers_load |
+ info->shader_buffers_atomic,
+ info->images_load |
+ info->images_atomic);
+
if (inst->Dst[0].Register.File == TGSI_FILE_BUFFER) {
- store_emit_buffer(ctx, emit_data);
+ store_emit_buffer(ctx, emit_data, writeonly_memory);
return;
}
builder, "llvm.amdgcn.buffer.store.format.v4f32",
emit_data->dst_type, emit_data->args,
emit_data->arg_count,
- LP_FUNC_ATTR_WRITEONLY);
+ get_store_intr_attribs(writeonly_memory));
} else {
get_image_intr_name("llvm.amdgcn.image.store",
LLVMTypeOf(emit_data->args[0]), /* vdata */
lp_build_intrinsic(
builder, intrinsic_name, emit_data->dst_type,
emit_data->args, emit_data->arg_count,
- LP_FUNC_ATTR_WRITEONLY);
+ get_store_intr_attribs(writeonly_memory));
}
}