ci: Enable all of GLES3/3.1 testing for softpipe.
authorEric Anholt <eric@anholt.net>
Tue, 5 Nov 2019 18:31:29 +0000 (10:31 -0800)
committerEric Anholt <eric@anholt.net>
Tue, 12 Nov 2019 20:54:04 +0000 (12:54 -0800)
Now that we're not using so many job slots, it's easy to get these
jobs run in a reasonable amount of time (gles3 took 10 minutes for 4
cores, and gles31 was 15 minutes for 4 cores).

Acked-by: Michel Dänzer <mdaenzer@redhat.com>
.gitlab-ci.yml
.gitlab-ci/deqp-softpipe-fails.txt
.gitlab-ci/deqp-softpipe-skips.txt [new file with mode: 0644]

index 83f3346a1c6afae0269c9a676e4a28e1e7259d16..b7eb604fb214a50e6acd7384b8d79b8d9bc8b567 100644 (file)
@@ -537,19 +537,17 @@ test-softpipe-gles2:
     DEQP_SKIPS: deqp-softpipe-skips.txt
     GALLIUM_DRIVER: "softpipe"
 
-# The GLES2 CTS run takes about 8 minutes of CPU time, while GLES3 is
-# 25 minutes.  Until we can get its runtime down, just do a partial
-# (every 10 tests) run.
-test-softpipe-gles3-limited:
+test-softpipe-gles3:
+  parallel: 2
   variables:
     DEQP_VER: gles3
-    DEQP_PARALLEL: 4
-    DEQP_EXPECTED_FAILS: deqp-softpipe-fails.txt
-    LIBGL_ALWAYS_SOFTWARE: "true"
-    GALLIUM_DRIVER: "softpipe"
-    CI_NODE_INDEX: 1
-    CI_NODE_TOTAL: 10
-  extends: .deqp-test
+  extends: test-softpipe-gles2
+
+test-softpipe-gles31:
+  parallel: 4
+  variables:
+    DEQP_VER: gles31
+  extends: test-softpipe-gles2
 
 arm64_a630_gles2:
   extends: .deqp-test
index 4568cd340fd1ae23e90e33f08aa45b9fcfa1f3a2..a0adbc8108d8d96ead2bba2f1134074584c4ad53 100644 (file)
@@ -443,3 +443,402 @@ dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_divisible
 dEQP-GLES3.functional.texture.wrap.astc_8x8_srgb.repeat_repeat_linear_not_divisible
 dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads1
 dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.int2_10_10_10.components4_quads256
+dEQP-GLES31.functional.debug.error_filters.case_29
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.buffer.read_pixels_fbo_format_mismatch
+dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer_multisample
+dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch
+dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch
+dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10
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+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.12
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.14
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.16
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.17
+dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.19
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+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.depth32f.size_pot.compare_less.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8i.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_npot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.clamp_to_edge_repeat
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.mirrored_repeat_clamp_to_edge
+dEQP-GLES31.functional.texture.gather.offset_dynamic.min_required_offset.2d_array.rgba8ui.size_pot.repeat_mirrored_repeat
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.alpha_zero_one_red
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.blue_alpha_zero_one
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.one_red_green_blue
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8i.texture_swizzle.zero_one_red_green
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.alpha_zero_one_red
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.blue_alpha_zero_one
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.one_red_green_blue
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d.rgba8ui.texture_swizzle.zero_one_red_green
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.alpha_zero_one_red
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.blue_alpha_zero_one
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.one_red_green_blue
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8i.texture_swizzle.zero_one_red_green
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.alpha_zero_one_red
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.blue_alpha_zero_one
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.one_red_green_blue
+dEQP-GLES31.functional.texture.gather.offsets.implementation_offset.2d_array.rgba8ui.texture_swizzle.zero_one_red_green
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_alpha_to_coverage
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_and_sample_coverage_and_alpha_to_coverage
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_non_effective_bits
+dEQP-GLES31.functional.texture.multisample.samples_1.sample_mask_only
diff --git a/.gitlab-ci/deqp-softpipe-skips.txt b/.gitlab-ci/deqp-softpipe-skips.txt
new file mode 100644 (file)
index 0000000..5efd9dc
--- /dev/null
@@ -0,0 +1,16 @@
+# Note: skips lists for CI are just a list of lines that, when
+# non-zero-length and not starting with '#', will regex match to
+# delete lines from the test list.  Be careful.
+
+# Skip the perf/stress tests to keep runtime manageable
+dEQP-GLES[0-9]*.performance.*
+dEQP-GLES[0-9]*.stress.*
+
+# These are really slow on tiling architectures (including llvmpipe).
+dEQP-GLES[0-9]*.functional.flush_finish.*
+
+# Random failures
+dEQP-GLES31.functional.shaders.builtin_functions.*geometry
+
+dEQP-GLES31.functional.fbo.no_attachments.maximums.all
+dEQP-GLES31.functional.fbo.no_attachments.maximums.size