Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
nir_tex_src_ms_mcs, /* MSAA compression value */
nir_tex_src_ddx,
nir_tex_src_ddy,
+ nir_tex_src_texture_deref, /* < deref pointing to the texture */
+ nir_tex_src_sampler_deref, /* < deref pointing to the sampler */
nir_tex_src_texture_offset, /* < dynamically uniform indirect offset */
nir_tex_src_sampler_offset, /* < dynamically uniform indirect offset */
nir_tex_src_plane, /* < selects plane for planar textures */
case nir_tex_src_ddy:
fprintf(fp, "(ddy)");
break;
+ case nir_tex_src_texture_deref:
+ fprintf(fp, "(texture_deref)");
+ break;
+ case nir_tex_src_sampler_deref:
+ fprintf(fp, "(sampler_deref)");
+ break;
case nir_tex_src_texture_offset:
fprintf(fp, "(texture_offset)");
break;