mesa: remove extra \n from printf string
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 5 Nov 2008 16:33:48 +0000 (09:33 -0700)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 5 Nov 2008 16:33:48 +0000 (09:33 -0700)
src/mesa/shader/slang/slang_log.c

index dc838c72ade329d809ba0ecf747a4060608b603b..25f696f67ea3c4809cbf2aafda3ec8bd8185d78b 100644 (file)
@@ -89,7 +89,7 @@ slang_info_log_message(slang_info_log * log, const char *prefix,
    slang_string_concat(log->text, "\n");
 
    if (MESA_VERBOSE & VERBOSE_GLSL) {
-      _mesa_printf("Mesa: GLSL %s\n", log->text);
+      _mesa_printf("Mesa: GLSL %s", log->text);
    }
 
    return 1;