};
+static bool
+is_break(ir_instruction *ir)
+{
+ return ir != NULL && ir->ir_type == ir_type_loop_jump
+ && ((ir_loop_jump *) ir)->is_break();
+}
+
+
ir_visitor_status
loop_unroll_visitor::visit_leave(ir_loop *ir)
{
ir_instruction *last =
(ir_instruction *) last_if->then_instructions.get_tail();
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break()) {
+ if (is_break(last)) {
continue_from_then_branch = false;
} else {
last = (ir_instruction *) last_if->then_instructions.get_tail();
- if (last && last->ir_type == ir_type_loop_jump
- && ((ir_loop_jump*) last)->is_break())
+ if (is_break(last))
continue_from_then_branch = true;
else
/* Bail out if neither if-statement branch ends with a break.
this->progress = true;
return visit_continue;
- } else if (last_ir->ir_type == ir_type_loop_jump
- && ((ir_loop_jump *)last_ir)->is_break()) {
+ } else if (is_break(last_ir)) {
/* If the only loop-jump is a break at the end of the loop, the loop
* will execute exactly once. Remove the break, set the iteration
* count, and fall through to the normal unroller.