Commit
e648d4a1d1c0c5f70916e38366b863f0bec79a62 changed the original
less-than test to a not-equal test. This was an effort to save some
memory by switching the texture layout to a non-mipmapped layout when
we mis-guessed about the original layout (thus saving some memory).
However, this causes us to hit a new (apparently broken) code path
when copying the old texture's data to the new texture. Simply
undo this change for the time being until the other/new bug is fixed.
Fixes fd.o bug 27933.
if (stObj->pt) {
if (stObj->pt->target != gl_target_to_pipe(stObj->base.Target) ||
stObj->pt->format != firstImageFormat ||
- stObj->pt->last_level != stObj->lastLevel ||
+ stObj->pt->last_level < stObj->lastLevel ||
stObj->pt->width0 != stObj->width0 ||
stObj->pt->height0 != stObj->height0 ||
stObj->pt->depth0 != stObj->depth0)