depth_buffer_factor = 4;
back_buffer_factor = 2;
- if (pixel_bits == 8) {
+ switch (pixel_bits) {
+ case 8:
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
- }
- else if (pixel_bits == 16) {
+ break;
+ case 16:
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;
- }
- else {
+ break;
+ case 24:
+ fb_format = GL_BGR;
+ fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ break;
+ case 32:
fb_format = GL_BGRA;
fb_type = GL_UNSIGNED_INT_8_8_8_8_REV;
+ break;
+ default:
+ fprintf(stderr, "[%s:%u] bad depth %d\n", __func__, __LINE__,
+ pixel_bits);
+ return NULL;
}
configs = driCreateConfigs(fb_format, fb_type,
{
static const __DRIextension *emptyExtensionList[] = { NULL };
__DRIscreen *psp;
- const __DRIconfig **configs8, **configs16, **configs32;
+ const __DRIconfig **configs8, **configs16, **configs24, **configs32;
(void) data;
configs8 = swrastFillInModes(psp, 8, 8, 0, 1);
configs16 = swrastFillInModes(psp, 16, 16, 0, 1);
+ configs24 = swrastFillInModes(psp, 24, 24, 8, 1);
configs32 = swrastFillInModes(psp, 32, 24, 8, 1);
configs16 = driConcatConfigs(configs8, configs16);
-
- *driver_configs = driConcatConfigs(configs16, configs32);
+ configs24 = driConcatConfigs(configs16, configs24);
+ *driver_configs = driConcatConfigs(configs24, configs32);
driInitExtensions( NULL, card_extensions, GL_FALSE );
choose_pixel_format(const GLvisual *v)
{
if (v->rgbMode) {
- int bpp = v->rgbBits;
+ int depth = v->rgbBits;
- if (bpp == 32
+ if (depth == 32
&& v->redMask == 0xff0000
&& v->greenMask == 0x00ff00
&& v->blueMask == 0x0000ff)
return PF_A8R8G8B8;
- else if (bpp == 16
+ else if (depth == 24
+ && v->redMask == 0xff0000
+ && v->greenMask == 0x00ff00
+ && v->blueMask == 0x0000ff)
+ return PF_X8R8G8B8;
+ else if (depth == 16
&& v->redMask == 0xf800
&& v->greenMask == 0x07e0
&& v->blueMask == 0x001f)
return PF_R5G6B5;
- else if (bpp == 8
+ else if (depth == 8
&& v->redMask == 0x07
&& v->greenMask == 0x38
&& v->blueMask == 0xc0)
GLenum internalFormat, GLuint width, GLuint height)
{
struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
- int bpp;
unsigned mask = PITCH_ALIGN_BITS - 1;
TRACE;
rb->Width = width;
rb->Height = height;
- switch (internalFormat) {
- case GL_RGB:
- bpp = rb->RedBits + rb->GreenBits + rb->BlueBits;
- break;
- case GL_RGBA:
- bpp = rb->RedBits + rb->GreenBits + rb->BlueBits + rb->AlphaBits;
- break;
- case GL_COLOR_INDEX8_EXT:
- bpp = rb->IndexBits;
- break;
- default:
- _mesa_problem( NULL, "unexpected format in %s", __FUNCTION__ );
- return GL_FALSE;
- }
-
/* always pad to PITCH_ALIGN_BITS */
- xrb->pitch = ((width * bpp + mask) & ~mask) / 8;
+ xrb->pitch = ((width * xrb->bpp + mask) & ~mask) / 8;
return GL_TRUE;
}
xrb->Base.GreenBits = 8 * sizeof(GLubyte);
xrb->Base.BlueBits = 8 * sizeof(GLubyte);
xrb->Base.AlphaBits = 8 * sizeof(GLubyte);
+ xrb->bpp = 32;
+ break;
+ case PF_X8R8G8B8:
+ xrb->Base.InternalFormat = GL_RGB;
+ xrb->Base._BaseFormat = GL_RGB;
+ xrb->Base.DataType = GL_UNSIGNED_BYTE;
+ xrb->Base.RedBits = 8 * sizeof(GLubyte);
+ xrb->Base.GreenBits = 8 * sizeof(GLubyte);
+ xrb->Base.BlueBits = 8 * sizeof(GLubyte);
+ xrb->Base.AlphaBits = 0;
+ xrb->bpp = 32;
break;
case PF_R5G6B5:
xrb->Base.InternalFormat = GL_RGB;
xrb->Base.GreenBits = 6 * sizeof(GLubyte);
xrb->Base.BlueBits = 5 * sizeof(GLubyte);
xrb->Base.AlphaBits = 0;
+ xrb->bpp = 16;
break;
case PF_R3G3B2:
xrb->Base.InternalFormat = GL_RGB;
xrb->Base.GreenBits = 3 * sizeof(GLubyte);
xrb->Base.BlueBits = 2 * sizeof(GLubyte);
xrb->Base.AlphaBits = 0;
+ xrb->bpp = 8;
break;
case PF_CI8:
xrb->Base.InternalFormat = GL_COLOR_INDEX8_EXT;
xrb->Base._BaseFormat = GL_COLOR_INDEX;
xrb->Base.DataType = GL_UNSIGNED_BYTE;
xrb->Base.IndexBits = 8 * sizeof(GLubyte);
+ xrb->bpp = 8;
break;
default:
return NULL;
/* renderbuffer pitch (in bytes) */
GLuint pitch;
+ /* bits per pixel of storage */
+ GLuint bpp;
};
static INLINE __DRIcontext *
* Pixel formats we support
*/
#define PF_CI8 1 /**< Color Index mode */
-#define PF_A8R8G8B8 2 /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */
-#define PF_R5G6B5 3 /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */
-#define PF_R3G3B2 4 /**< 8-bit TrueColor: 3-R, 3-G, 2-B bits */
-
+#define PF_A8R8G8B8 2 /**< 32bpp TrueColor: 8-A, 8-R, 8-G, 8-B bits */
+#define PF_R5G6B5 3 /**< 16bpp TrueColor: 5-R, 6-G, 5-B bits */
+#define PF_R3G3B2 4 /**< 8bpp TrueColor: 3-R, 3-G, 2-B bits */
+#define PF_X8R8G8B8 5 /**< 32bpp TrueColor: 8-R, 8-G, 8-B bits */
/**
* Renderbuffer pitch alignment (in bits).
DST[BCOMP] = SRC[0]
+/* 32-bit BGRX */
+#define STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE) \
+ DST[3] = 0xff; \
+ DST[2] = VALUE[RCOMP]; \
+ DST[1] = VALUE[GCOMP]; \
+ DST[0] = VALUE[BCOMP]
+#define STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE) \
+ DST[3] = 0xff; \
+ DST[2] = VALUE[RCOMP]; \
+ DST[1] = VALUE[GCOMP]; \
+ DST[0] = VALUE[BCOMP]
+#define FETCH_PIXEL_X8R8G8B8(DST, SRC) \
+ DST[ACOMP] = 0xff; \
+ DST[RCOMP] = SRC[2]; \
+ DST[GCOMP] = SRC[1]; \
+ DST[BCOMP] = SRC[0]
+
+
/* 16-bit BGR */
#define STORE_PIXEL_R5G6B5(DST, X, Y, VALUE) \
do { \
#include "swrast/s_spantemp.h"
+/* 32-bit BGRX */
+#define NAME(FUNC) FUNC##_X8R8G8B8
+#define RB_TYPE GLubyte
+#define SPAN_VARS \
+ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLubyte *P = (GLubyte *)xrb->Base.Data + YFLIP(xrb, Y) * xrb->pitch + (X) * 4;
+#define INC_PIXEL_PTR(P) P += 4
+#define STORE_PIXEL(DST, X, Y, VALUE) \
+ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
+#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
+ STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE)
+#define FETCH_PIXEL(DST, SRC) \
+ FETCH_PIXEL_X8R8G8B8(DST, SRC)
+
+#include "swrast/s_spantemp.h"
+
+
/* 16-bit BGR */
#define NAME(FUNC) FUNC##_R5G6B5
#define RB_TYPE GLubyte
#include "swrast_spantemp.h"
+/* 32-bit BGRX */
+#define NAME(FUNC) FUNC##_X8R8G8B8_front
+#define RB_TYPE GLubyte
+#define SPAN_VARS \
+ struct swrast_renderbuffer *xrb = swrast_renderbuffer(rb);
+#define INIT_PIXEL_PTR(P, X, Y) \
+ GLubyte *P = (GLubyte *)row;
+#define INC_PIXEL_PTR(P) P += 4
+#define STORE_PIXEL(DST, X, Y, VALUE) \
+ STORE_PIXEL_X8R8G8B8(DST, X, Y, VALUE)
+#define STORE_PIXEL_RGB(DST, X, Y, VALUE) \
+ STORE_PIXEL_RGB_X8R8G8B8(DST, X, Y, VALUE)
+#define FETCH_PIXEL(DST, SRC) \
+ FETCH_PIXEL_X8R8G8B8(DST, SRC)
+
+#include "swrast_spantemp.h"
+
+
/* 16-bit BGR */
#define NAME(FUNC) FUNC##_R5G6B5_front
#define RB_TYPE GLubyte
xrb->Base.PutValues = put_values_A8R8G8B8;
xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8;
break;
+ case PF_X8R8G8B8:
+ xrb->Base.GetRow = get_row_X8R8G8B8;
+ xrb->Base.GetValues = get_values_X8R8G8B8;
+ xrb->Base.PutRow = put_row_X8R8G8B8;
+ xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8;
+ xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8;
+ xrb->Base.PutValues = put_values_X8R8G8B8;
+ xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8;
+ break;
case PF_R5G6B5:
xrb->Base.GetRow = get_row_R5G6B5;
xrb->Base.GetValues = get_values_R5G6B5;
xrb->Base.PutValues = put_values_A8R8G8B8_front;
xrb->Base.PutMonoValues = put_mono_values_A8R8G8B8_front;
break;
+ case PF_X8R8G8B8:
+ xrb->Base.GetRow = get_row_X8R8G8B8_front;
+ xrb->Base.GetValues = get_values_X8R8G8B8_front;
+ xrb->Base.PutRow = put_row_X8R8G8B8_front;
+ xrb->Base.PutRowRGB = put_row_rgb_X8R8G8B8_front;
+ xrb->Base.PutMonoRow = put_mono_row_X8R8G8B8_front;
+ xrb->Base.PutValues = put_values_X8R8G8B8_front;
+ xrb->Base.PutMonoValues = put_mono_values_X8R8G8B8_front;
+ break;
case PF_R5G6B5:
xrb->Base.GetRow = get_row_R5G6B5_front;
xrb->Base.GetValues = get_values_R5G6B5_front;