struct intel_context *intel = &brw->intel;
GLuint nr = 2;
GLuint channel;
- int step = 0;
int base_reg; /* For gen6 fb write with no header, starting from color payload directly!. */
/* Reserve a space for AA - may not be needed:
* m + 6: a0
* m + 7: a1
*/
- brw_MOV(p, brw_message_reg(nr + channel * 2), arg0[channel]);
+ if (c->dispatch_width == 16) {
+ brw_MOV(p, brw_message_reg(nr + channel * 2), arg0[channel]);
+ } else {
+ brw_MOV(p, brw_message_reg(nr + channel), arg0[channel]);
+ }
} else if (c->dispatch_width == 16 && brw->has_compr4) {
/* pre-gen6 SIMD16 single source DP write looks like:
* m + 0: r0
brw_MOV(p,
brw_message_reg(nr + channel + BRW_MRF_COMPR4),
arg0[channel]);
- } else if (intel->gen >= 6) {
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, brw_message_reg(nr + channel + step), arg0[channel]);
- if (c->dispatch_width == 16) {
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p,
- brw_message_reg(nr + channel + step + 1),
- sechalf(arg0[channel]));
- ++step;
- }
} else {
/* mov (8) m2.0<1>:ud r28.0<8;8,1>:ud { Align1 } */
/* mov (8) m6.0<1>:ud r29.0<8;8,1>:ud { Align1 SecHalf } */