svga: move translated vertex declaration types into svga_velems_state
authorBrian Paul <brianp@vmware.com>
Thu, 17 Apr 2014 15:45:25 +0000 (08:45 -0700)
committerBrian Paul <brianp@vmware.com>
Thu, 17 Apr 2014 18:29:32 +0000 (11:29 -0700)
Now only translate the formats once in svga_create_vertex_elements_state().
And rename the array and use the proper SVGA3dDeclType type.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_pipe_vertex.c
src/gallium/drivers/svga/svga_state_need_swtnl.c
src/gallium/drivers/svga/svga_state_vdecl.c

index 0daab0b322954010963d7fcb8ddbcf0f307d2350..79cecbf3221079539df1661c79a6d34e5e8c2389 100644 (file)
@@ -200,6 +200,7 @@ struct svga_sampler_state {
 struct svga_velems_state {
    unsigned count;
    struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+   SVGA3dDeclType decl_type[PIPE_MAX_ATTRIBS]; /**< vertex attrib formats */
 };
 
 /* Use to calculate differences between state emitted to hardware and
@@ -304,8 +305,6 @@ struct svga_hw_draw_state
  */
 struct svga_sw_state
 {
-   unsigned ve_format[PIPE_MAX_ATTRIBS]; /* NEW_VELEMENT */
-
    /* which parts we need */
    boolean need_swvfetch;
    boolean need_pipeline;
index 82bd1b33efeee241a3496b4c89cbca90f5b3ed7b..e34f3a00eeb95af2bbddd7d57712c71701747ddf 100644 (file)
@@ -68,6 +68,41 @@ static void svga_set_index_buffer(struct pipe_context *pipe,
 }
 
 
+/**
+ * Given a gallium vertex element format, return the corresponding SVGA3D
+ * format.  Return SVGA3D_DECLTYPE_MAX for unsupported gallium formats.
+ */
+static SVGA3dDeclType
+translate_vertex_format(enum pipe_format format)
+{
+   switch (format) {
+   case PIPE_FORMAT_R32_FLOAT:            return SVGA3D_DECLTYPE_FLOAT1;
+   case PIPE_FORMAT_R32G32_FLOAT:         return SVGA3D_DECLTYPE_FLOAT2;
+   case PIPE_FORMAT_R32G32B32_FLOAT:      return SVGA3D_DECLTYPE_FLOAT3;
+   case PIPE_FORMAT_R32G32B32A32_FLOAT:   return SVGA3D_DECLTYPE_FLOAT4;
+   case PIPE_FORMAT_B8G8R8A8_UNORM:       return SVGA3D_DECLTYPE_D3DCOLOR;
+   case PIPE_FORMAT_R8G8B8A8_USCALED:     return SVGA3D_DECLTYPE_UBYTE4;
+   case PIPE_FORMAT_R16G16_SSCALED:       return SVGA3D_DECLTYPE_SHORT2;
+   case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4;
+   case PIPE_FORMAT_R8G8B8A8_UNORM:       return SVGA3D_DECLTYPE_UBYTE4N;
+   case PIPE_FORMAT_R16G16_SNORM:         return SVGA3D_DECLTYPE_SHORT2N;
+   case PIPE_FORMAT_R16G16B16A16_SNORM:   return SVGA3D_DECLTYPE_SHORT4N;
+   case PIPE_FORMAT_R16G16_UNORM:         return SVGA3D_DECLTYPE_USHORT2N;
+   case PIPE_FORMAT_R16G16B16A16_UNORM:   return SVGA3D_DECLTYPE_USHORT4N;
+   case PIPE_FORMAT_R10G10B10X2_USCALED:  return SVGA3D_DECLTYPE_UDEC3;
+   case PIPE_FORMAT_R10G10B10X2_SNORM:    return SVGA3D_DECLTYPE_DEC3N;
+   case PIPE_FORMAT_R16G16_FLOAT:         return SVGA3D_DECLTYPE_FLOAT16_2;
+   case PIPE_FORMAT_R16G16B16A16_FLOAT:   return SVGA3D_DECLTYPE_FLOAT16_4;
+
+   default:
+      /* There are many formats without hardware support.  This case
+       * will be hit regularly, meaning we'll need swvfetch.
+       */
+      return SVGA3D_DECLTYPE_MAX;
+   }
+}
+
+
 static void *
 svga_create_vertex_elements_state(struct pipe_context *pipe,
                                   unsigned count,
@@ -77,8 +112,15 @@ svga_create_vertex_elements_state(struct pipe_context *pipe,
    assert(count <= PIPE_MAX_ATTRIBS);
    velems = (struct svga_velems_state *) MALLOC(sizeof(struct svga_velems_state));
    if (velems) {
+      unsigned i;
+
       velems->count = count;
       memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+
+      /* Translate Gallium vertex format to SVGA3dDeclType */
+      for (i = 0; i < count; i++) {
+         velems->decl_type[i] = translate_vertex_format(attribs[i].src_format);
+      }
    }
    return velems;
 }
index c0bfd2c14d06f14a480e97201ba1ee5c290e498f..c89e00336ba7117f9c4a316462fef6f69721e082 100644 (file)
 #include "svga_hw_reg.h"
 
 
-/**
- * Given a gallium vertex element format, return the corresponding SVGA3D
- * format.  Return SVGA3D_DECLTYPE_MAX for unsupported gallium formats.
- */
-static INLINE SVGA3dDeclType
-svga_translate_vertex_format(enum pipe_format format)
-{
-   switch (format) {
-   case PIPE_FORMAT_R32_FLOAT:            return SVGA3D_DECLTYPE_FLOAT1;
-   case PIPE_FORMAT_R32G32_FLOAT:         return SVGA3D_DECLTYPE_FLOAT2;
-   case PIPE_FORMAT_R32G32B32_FLOAT:      return SVGA3D_DECLTYPE_FLOAT3;
-   case PIPE_FORMAT_R32G32B32A32_FLOAT:   return SVGA3D_DECLTYPE_FLOAT4;
-   case PIPE_FORMAT_B8G8R8A8_UNORM:       return SVGA3D_DECLTYPE_D3DCOLOR;
-   case PIPE_FORMAT_R8G8B8A8_USCALED:     return SVGA3D_DECLTYPE_UBYTE4;
-   case PIPE_FORMAT_R16G16_SSCALED:       return SVGA3D_DECLTYPE_SHORT2;
-   case PIPE_FORMAT_R16G16B16A16_SSCALED: return SVGA3D_DECLTYPE_SHORT4;
-   case PIPE_FORMAT_R8G8B8A8_UNORM:       return SVGA3D_DECLTYPE_UBYTE4N;
-   case PIPE_FORMAT_R16G16_SNORM:         return SVGA3D_DECLTYPE_SHORT2N;
-   case PIPE_FORMAT_R16G16B16A16_SNORM:   return SVGA3D_DECLTYPE_SHORT4N;
-   case PIPE_FORMAT_R16G16_UNORM:         return SVGA3D_DECLTYPE_USHORT2N;
-   case PIPE_FORMAT_R16G16B16A16_UNORM:   return SVGA3D_DECLTYPE_USHORT4N;
-   case PIPE_FORMAT_R10G10B10X2_USCALED:  return SVGA3D_DECLTYPE_UDEC3;
-   case PIPE_FORMAT_R10G10B10X2_SNORM:    return SVGA3D_DECLTYPE_DEC3N;
-   case PIPE_FORMAT_R16G16_FLOAT:         return SVGA3D_DECLTYPE_FLOAT16_2;
-   case PIPE_FORMAT_R16G16B16A16_FLOAT:   return SVGA3D_DECLTYPE_FLOAT16_4;
-
-   default:
-      /* There are many formats without hardware support.  This case
-       * will be hit regularly, meaning we'll need swvfetch.
-       */
-      return SVGA3D_DECLTYPE_MAX;
-   }
-}
-
-
 static enum pipe_error
 update_need_swvfetch(struct svga_context *svga, unsigned dirty)
 {
@@ -78,8 +43,7 @@ update_need_swvfetch(struct svga_context *svga, unsigned dirty)
    }
 
    for (i = 0; i < svga->curr.velems->count; i++) {
-      svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format);
-      if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) {
+      if (svga->curr.velems->decl_type[i] == SVGA3D_DECLTYPE_MAX) {
          /* Unsupported format - use software fetch */
          need_swvfetch = TRUE;
          break;
index a33627baaf58c6a3a7a931417e5dabc3deb730e3..a33eda3836605ed6b99b911d31d176df6b3edad2 100644 (file)
@@ -100,7 +100,7 @@ emit_hw_vs_vdecl(struct svga_context *svga, unsigned dirty)
 
       /* SVGA_NEW_VELEMENT
        */
-      decl.identity.type = svga->state.sw.ve_format[i];
+      decl.identity.type = svga->curr.velems->decl_type[i];
       decl.identity.method = SVGA3D_DECLMETHOD_DEFAULT;
       decl.identity.usage = usage;
       decl.identity.usageIndex = index;