const D3DVERTEXELEMENT9 *pElements )
{
const D3DCAPS9 *caps;
- unsigned i;
-
+ unsigned i, nelems;
DBG("This=%p pParams=%p pElements=%p\n", This, pParams, pElements);
- HRESULT hr = NineUnknown_ctor(&This->base, pParams);
- if (FAILED(hr)) { return hr; }
-
/* wine */
- for (This->nelems = 0;
- pElements[This->nelems].Stream != 0xFF;
- ++This->nelems) {
- user_assert(pElements[This->nelems].Type != D3DDECLTYPE_UNUSED, E_FAIL);
- user_assert(!(pElements[This->nelems].Offset & 3), E_FAIL);
+ for (nelems = 0;
+ pElements[nelems].Stream != 0xFF;
+ ++nelems) {
+ user_assert(pElements[nelems].Type != D3DDECLTYPE_UNUSED, E_FAIL);
+ user_assert(!(pElements[nelems].Offset & 3), E_FAIL);
}
- caps = NineDevice9_GetCaps(This->base.device);
- user_assert(This->nelems <= caps->MaxStreams, D3DERR_INVALIDCALL);
+ caps = NineDevice9_GetCaps(pParams->device);
+ user_assert(nelems <= caps->MaxStreams, D3DERR_INVALIDCALL);
+
+ HRESULT hr = NineUnknown_ctor(&This->base, pParams);
+ if (FAILED(hr)) { return hr; }
+ This->nelems = nelems;
This->decls = CALLOC(This->nelems+1, sizeof(D3DVERTEXELEMENT9));
This->elems = CALLOC(This->nelems, sizeof(struct pipe_vertex_element));
This->usage_map = CALLOC(This->nelems, sizeof(uint16_t));