uint32_t remaining_size = tex->base.size - p0;
if (p0 > tex->base.size - 4) {
DRM_ERROR("UBO offset greater than UBO size\n");
- return false;
+ goto fail;
}
if (p1 > remaining_size - 4) {
DRM_ERROR("UBO clamp would allow reads outside of UBO\n");
- return false;
+ goto fail;
}
*validated_p0 = tex->paddr + p0;
return true;
VC4_TEX_P2_PTYPE_CUBE_MAP_STRIDE) {
if (cube_map_stride) {
DRM_ERROR("Cube map stride set twice\n");
- return false;
+ goto fail;
}
cube_map_stride = p3 & VC4_TEX_P2_CMST_MASK;
}
if (!cube_map_stride) {
DRM_ERROR("Cube map stride not set\n");
- return false;
+ goto fail;
}
}
case VC4_TEXTURE_TYPE_YUV422R:
default:
DRM_ERROR("Texture format %d unsupported\n", type);
- return false;
+ goto fail;
}
utile_w = utile_width(cpp);
utile_h = utile_height(cpp);
if (!vc4_check_tex_size(exec, tex, offset + cube_map_stride * 5,
tiling_format, width, height, cpp)) {
- return false;
+ goto fail;
}
/* The mipmap levels are stored before the base of the texture. Make
i, level_width, level_height,
aligned_width, aligned_height,
level_size, offset);
- return false;
+ goto fail;
}
offset -= level_size;
*validated_p0 = tex->paddr + p0;
return true;
+ fail:
+ DRM_INFO("Texture p0 at %d: 0x%08x\n", sample->p_offset[0], p0);
+ DRM_INFO("Texture p1 at %d: 0x%08x\n", sample->p_offset[1], p1);
+ DRM_INFO("Texture p2 at %d: 0x%08x\n", sample->p_offset[2], p2);
+ DRM_INFO("Texture p3 at %d: 0x%08x\n", sample->p_offset[3], p3);
+ return false;
}
static int