glsl: Remove unnecessary headers from slang_compile.c.
authorVinson Lee <vlee@vmware.com>
Sat, 16 Jan 2010 10:16:24 +0000 (02:16 -0800)
committerVinson Lee <vlee@vmware.com>
Sat, 16 Jan 2010 10:16:24 +0000 (02:16 -0800)
src/mesa/shader/slang/slang_compile.c

index 57e3555c2216b1e038a30a6f50ca8004ef94a1ca..6a91d0f3f07ec8090e7f2645bd92b00388ae6c64 100644 (file)
 #include "slang_compile.h"
 #include "slang_preprocess.h"
 #include "slang_storage.h"
-#include "slang_emit.h"
 #include "slang_log.h"
 #include "slang_mem.h"
 #include "slang_vartable.h"
 #include "slang_simplify.h"
 
-#include "slang_print.h"
-
 /*
  * This is a straightforward implementation of the slang front-end
  * compiler.  Lots of error-checking functionality is missing but