ALU_CASE(ishr, iasr);
ALU_CASE(ushr, ilsr);
+ ALU_CASE(ball_fequal2, fball_eq);
+ ALU_CASE(ball_fequal3, fball_eq);
ALU_CASE(ball_fequal4, fball_eq);
+
+ ALU_CASE(bany_fnequal2, fbany_neq);
+ ALU_CASE(bany_fnequal3, fbany_neq);
ALU_CASE(bany_fnequal4, fbany_neq);
+
+ ALU_CASE(ball_iequal2, iball_eq);
+ ALU_CASE(ball_iequal3, iball_eq);
ALU_CASE(ball_iequal4, iball_eq);
+
+ ALU_CASE(bany_inequal2, ibany_neq);
+ ALU_CASE(bany_inequal3, ibany_neq);
ALU_CASE(bany_inequal4, ibany_neq);
/* For greater-or-equal, we use less-or-equal and flip the