This patch fixes a bug where a completing load or store which is also a
barrier can push a barrier into the store buffer without first checking
that there is a free slot.
The bug was not fatal but would print a warning that the store buffer
was full when inserting.
/* Same instruction and complete access or a store that's
* capable of being moved to the store buffer */
if (request->inst->id == inst->id) {
- if (request->isComplete() ||
- (request->state == LSQRequest::StoreToStoreBuffer &&
- storeBuffer.canInsert()))
+ bool complete = request->isComplete();
+ bool can_store = storeBuffer.canInsert();
+ bool to_store_buffer = request->state ==
+ LSQRequest::StoreToStoreBuffer;
+
+ if ((complete && !(request->isBarrier() && !can_store)) ||
+ (to_store_buffer && can_store))
{
ret = request;
}